2018-04-02 23:14:37 -04:00
										 
									 
								 
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								#include <assert.h>
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								#include <stdlib.h>
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								#include <sys/mman.h>
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								#include <unistd.h>
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								#include <wlr/util/log.h>
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								#include <xkbcommon/xkbcommon.h>
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								#include "swaylock/swaylock.h"
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								#include "swaylock/seat.h"
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								static void keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard,
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										uint32_t format, int32_t fd, uint32_t size) {
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									struct swaylock_state *state = data;
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									if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
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										close(fd);
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											2018-07-09 22:54:30 +01:00
										 
									 
								 
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										wlr_log(WLR_ERROR, "Unknown keymap format %d, aborting", format);
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										exit(1);
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									}
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									char *map_shm = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
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									if (map_shm == MAP_FAILED) {
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										close(fd);
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										wlr_log(WLR_ERROR, "Unable to initialize keymap shm, aborting");
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										exit(1);
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									}
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									struct xkb_keymap *keymap = xkb_keymap_new_from_string(
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											state->xkb.context, map_shm, XKB_KEYMAP_FORMAT_TEXT_V1, 0);
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									munmap(map_shm, size);
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									close(fd);
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									assert(keymap);
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									struct xkb_state *xkb_state = xkb_state_new(keymap);
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									assert(xkb_state);
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									xkb_keymap_unref(state->xkb.keymap);
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									xkb_state_unref(state->xkb.state);
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									state->xkb.keymap = keymap;
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									state->xkb.state = xkb_state;
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								}
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								static void keyboard_enter(void *data, struct wl_keyboard *wl_keyboard,
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										uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
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									// Who cares
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								}
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								static void keyboard_leave(void *data, struct wl_keyboard *wl_keyboard,
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										uint32_t serial, struct wl_surface *surface) {
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									// Who cares
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								}
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								static void keyboard_key(void *data, struct wl_keyboard *wl_keyboard,
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										uint32_t serial, uint32_t time, uint32_t key, uint32_t _key_state) {
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									struct swaylock_state *state = data;
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									enum wl_keyboard_key_state key_state = _key_state;
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									xkb_keysym_t sym = xkb_state_key_get_one_sym(state->xkb.state, key + 8);
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									uint32_t keycode = key_state == WL_KEYBOARD_KEY_STATE_PRESSED ?
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										key + 8 : 0;
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									uint32_t codepoint = xkb_state_key_get_utf32(state->xkb.state, keycode);
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									if (key_state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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										swaylock_handle_key(state, sym, codepoint);
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									}
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								}
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								static void keyboard_modifiers(void *data, struct wl_keyboard *wl_keyboard,
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										uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
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										uint32_t mods_locked, uint32_t group) {
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									struct swaylock_state *state = data;
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									xkb_state_update_mask(state->xkb.state,
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										mods_depressed, mods_latched, mods_locked, 0, 0, group);
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									state->xkb.caps_lock = xkb_state_mod_name_is_active(state->xkb.state,
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										XKB_MOD_NAME_CAPS, XKB_STATE_MODS_LOCKED);
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									state->xkb.control = xkb_state_mod_name_is_active(state->xkb.state,
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										XKB_MOD_NAME_CTRL,
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										XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED);
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								}
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								static void keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
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										int32_t rate, int32_t delay) {
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									// TODO
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								}
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								static const struct wl_keyboard_listener keyboard_listener = {
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									.keymap = keyboard_keymap,
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									.enter = keyboard_enter,
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									.leave = keyboard_leave,
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									.key = keyboard_key,
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									.modifiers = keyboard_modifiers,
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									.repeat_info = keyboard_repeat_info,
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								};
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								static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer,
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										uint32_t serial, struct wl_surface *surface,
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										wl_fixed_t surface_x, wl_fixed_t surface_y) {
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									wl_pointer_set_cursor(wl_pointer, serial, NULL, 0, 0);
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								}
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								static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer,
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										uint32_t serial, struct wl_surface *surface) {
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									// Who cares
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								}
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								static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer,
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										uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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									// Who cares
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								}
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								static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer,
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										uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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									// Who cares
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								}
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								static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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										uint32_t time, uint32_t axis, wl_fixed_t value) {
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									// Who cares
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								}
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								static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) {
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									// Who cares
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								}
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								static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer,
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										uint32_t axis_source) {
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									// Who cares
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								}
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								static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
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										uint32_t time, uint32_t axis) {
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									// Who cares
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								}
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								static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
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										uint32_t axis, int32_t discrete) {
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									// Who cares
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								}
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								static const struct wl_pointer_listener pointer_listener = {
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									.enter = wl_pointer_enter,
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									.leave = wl_pointer_leave,
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									.motion = wl_pointer_motion,
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									.button = wl_pointer_button,
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									.axis = wl_pointer_axis,
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									.frame = wl_pointer_frame,
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									.axis_source = wl_pointer_axis_source,
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									.axis_stop = wl_pointer_axis_stop,
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									.axis_discrete = wl_pointer_axis_discrete,
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								};
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								static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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										enum wl_seat_capability caps) {
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									struct swaylock_state *state = data;
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									if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
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										struct wl_pointer *pointer = wl_seat_get_pointer(wl_seat);
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										wl_pointer_add_listener(pointer, &pointer_listener, NULL);
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									}
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									if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
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										struct wl_keyboard *keyboard = wl_seat_get_keyboard(wl_seat);
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										wl_keyboard_add_listener(keyboard, &keyboard_listener, state);
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									}
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								}
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								static void seat_handle_name(void *data, struct wl_seat *wl_seat,
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										const char *name) {
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									// Who cares
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								}
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								const struct wl_seat_listener seat_listener = {
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									.capabilities = seat_handle_capabilities,
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									.name = seat_handle_name,
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								};
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