mirror of
https://gitlab.freedesktop.org/pulseaudio/pulseaudio.git
synced 2025-10-29 05:40:23 -04:00
native protocol: add "local" field to pa_context add volume paramter to pa_stream_connect_playback add support for renaming streams/clients support lazy samples add functions to kill clients/source inputs/sink outputs add functions for loading/unloading modules add autoload management API git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@204 fefdeb5f-60dc-0310-8127-8f9354f1896f
134 lines
6.3 KiB
C
134 lines
6.3 KiB
C
#ifndef foopolyplibstreamhfoo
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#define foopolyplibstreamhfoo
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/* $Id$ */
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/***
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This file is part of polypaudio.
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polypaudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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polypaudio is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with polypaudio; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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USA.
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***/
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#include <sys/types.h>
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#include "sample.h"
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#include "polyplib-def.h"
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#include "cdecl.h"
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#include "polyplib-operation.h"
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/** \file
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* Audio streams for input, output and sample upload */
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PA_C_DECL_BEGIN
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/** \struct pa_stream
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* An opaque stream for playback or recording */
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struct pa_stream;
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/** Create a new, unconnected stream with the specified name and sample type */
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struct pa_stream* pa_stream_new(struct pa_context *c, const char *name, const struct pa_sample_spec *ss);
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/** Decrease the reference counter by one */
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void pa_stream_unref(struct pa_stream *s);
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/** Increase the reference counter by one */
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struct pa_stream *pa_stream_ref(struct pa_stream *s);
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/** Return the current state of the stream */
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enum pa_stream_state pa_stream_get_state(struct pa_stream *p);
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/** Return the context this stream is attached to */
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struct pa_context* pa_stream_get_context(struct pa_stream *p);
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/** Return the device (sink input or source output) index this stream is connected to */
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uint32_t pa_stream_get_index(struct pa_stream *s);
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/** Connect the stream to a sink */
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void pa_stream_connect_playback(struct pa_stream *s, const char *dev, const struct pa_buffer_attr *attr, pa_volume_t volume);
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/** Connect the stream to a source */
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void pa_stream_connect_record(struct pa_stream *s, const char *dev, const struct pa_buffer_attr *attr);
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/** Disconnect a stream from a source/sink */
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void pa_stream_disconnect(struct pa_stream *s);
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/** Write some data to the server (for playback sinks), if free_cb is
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* non-NULL this routine is called when all data has been written out
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* and an internal reference to the specified data is kept, the data
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* is not copied. If NULL, the data is copied into an internal
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* buffer. */
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void pa_stream_write(struct pa_stream *p /**< The stream to use */,
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const void *data /**< The data to write */,
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size_t length /**< The length of the data to write */,
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void (*free_cb)(void *p) /**< A cleanup routine for the data or NULL to request an internal copy */,
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size_t delta /**< Drop this many
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bytes in the playback
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buffer before writing
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this data. Use
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(size_t) -1 for
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clearing the whole
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playback
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buffer. Normally you
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will specify 0 here,
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i.e. append to the
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playback buffer. If
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the value given here
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is greater than the
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buffered data length
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the buffer is cleared
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and the data is
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written to the
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buffer's start. This
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value is ignored on
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upload streams. */);
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/** Return the amount of bytes that may be written using pa_stream_write() */
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size_t pa_stream_writable_size(struct pa_stream *p);
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/** Drain a playback stream */
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struct pa_operation* pa_stream_drain(struct pa_stream *s, void (*cb) (struct pa_stream*s, int success, void *userdata), void *userdata);
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/** Get the playback latency of a stream */
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struct pa_operation* pa_stream_get_latency(struct pa_stream *p, void (*cb)(struct pa_stream *p, const struct pa_latency_info *i, void *userdata), void *userdata);
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/** Set the callback function that is called whenever the state of the stream changes */
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void pa_stream_set_state_callback(struct pa_stream *s, void (*cb)(struct pa_stream *s, void *userdata), void *userdata);
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/** Set the callback function that is called when new data may be written to the stream */
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void pa_stream_set_write_callback(struct pa_stream *p, void (*cb)(struct pa_stream *p, size_t length, void *userdata), void *userdata);
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/** Set the callback function that is called when new data is available from the stream */
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void pa_stream_set_read_callback(struct pa_stream *p, void (*cb)(struct pa_stream *p, const void*data, size_t length, void *userdata), void *userdata);
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/** Pause (or resume) playback of this stream temporarily. \since 0.3 */
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struct pa_operation* pa_stream_cork(struct pa_stream *s, int b, void (*cb) (struct pa_stream*s, int success, void *userdata), void *userdata);
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/** Flush the playback buffer of this stream. Most of the time you're
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* better off using the parameter delta of pa_stream_write() instead of this
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* function. \since 0.3 */
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struct pa_operation* pa_stream_flush(struct pa_stream *s, void (*cb)(struct pa_stream *s, int success, void *userdata), void *userdata);
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/** Request immediate start of playback on this stream. This disables
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* prebuffering as specified in the pa_buffer_attr structure. \since
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* 0.3 */
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struct pa_operation* pa_stream_trigger(struct pa_stream *s, void (*cb)(struct pa_stream *s, int success, void *userdata), void *userdata);
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/** Rename the stream. \since 0.5 */
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struct pa_operation* pa_stream_set_name(struct pa_stream *s, const char *name, void(*cb)(struct pa_stream*c, int success, void *userdata), void *userdata);
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PA_C_DECL_END
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#endif
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