pulseaudio/polyp/polyplib.h
Lennart Poettering e02be6c15b * fix include file names in installed header files
* add browsing API
* add new tool pabrowse
* add typeid subsystem 
* bump API version
* split off random.c
* add an identification cookie


git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@320 fefdeb5f-60dc-0310-8127-8f9354f1896f
2004-12-12 22:58:53 +00:00

86 lines
3.1 KiB
C

#ifndef foopolyplibhfoo
#define foopolyplibhfoo
/* $Id$ */
/***
This file is part of polypaudio.
polypaudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
polypaudio is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with polypaudio; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA.
***/
#include <polyp/cdecl.h>
#include <polyp/mainloop-api.h>
#include <polyp/sample.h>
#include <polyp/polyplib-def.h>
#include <polyp/polyplib-context.h>
#include <polyp/polyplib-stream.h>
#include <polyp/polyplib-introspect.h>
#include <polyp/polyplib-subscribe.h>
#include <polyp/polyplib-scache.h>
#include <polyp/polyplib-version.h>
/** \file
* Include all polyplib header file at once. The following files are included: \ref mainloop-api.h, \ref sample.h,
* \ref polyplib-def.h, \ref polyplib-context.h, \ref polyplib-stream.h,
* \ref polyplib-introspect.h, \ref polyplib-subscribe.h and \ref polyplib-scache.h \ref polyplib-version.h
* at once */
/** \mainpage
*
* \section intro_sec Introduction
*
* This document describes the client API for the polypaudio sound
* server. The API comes in two flavours:
*
* \li The complete but somewhat complicated to use asynchronous API
* \li And the simplified, easy to use, but limited synchronous API
*
* The polypaudio client libraries are thread safe as long as all
* objects created by any library function are accessed from the thread
* that created them only.
*
* \section simple_sec Simple API
*
* Use this if you develop your program in synchronous style and just
* need a way to play or record data on the sound server. See
* \ref polyplib-simple.h for more details.
*
* \section async_api Asynchronous API
*
* Use this if you develop your programs in asynchronous, main loop
* based style or want to use advanced features of the polypaudio
* API. A good starting point is \ref polyplib-context.h
*
* The asynchronous API relies on an abstract main loop API that is
* described in \ref mainloop-api.h. Two distinct implementations are
* available:
*
* \li \ref mainloop.h: a minimal but fast implementation based on poll()
* \li \ref glib-mainloop.h: a wrapper around GLIB's main loop
*
* UNIX signals may be hooked to a main loop using the functions from
* \ref mainloop-signal.h
*
* \section pkgconfig pkg-config
*
* The polypaudio libraries provide pkg-config snippets for the different modules. To use the
* asynchronous API use "polyplib" as pkg-config file. GLIB main loop
* support is available as "polyplib-glib-mainloop". The simple
* synchronous API is available as "polyplib-simple".
*/
#endif