mirror of
https://gitlab.freedesktop.org/pulseaudio/pulseaudio.git
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* add new field "read_only" to memory blocks * add new API function pa_context_get_server() * filter capture data through mcalign on client * make module-tunnel use pa_socket_client_new_string() instead of using pa_resolve_server() directly. * remove pa_resolve_server() * remove debug.h and replace it by a macro definition on the gcc command line * some strbuf cleanups * small fixes in pa_stream for cleanup when server dies * new CLI command "load-sample-dir-lazy" * send FQDN as part of server info * rework mcalign, this time with memory block merging * fix iochannel cleanup when connection dies * check getaddrinfo() results git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@286 fefdeb5f-60dc-0310-8127-8f9354f1896f
61 lines
2 KiB
C
61 lines
2 KiB
C
#ifndef fooscachehfoo
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#define fooscachehfoo
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/* $Id$ */
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/***
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This file is part of polypaudio.
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polypaudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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polypaudio is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with polypaudio; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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USA.
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***/
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#include "core.h"
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#include "memchunk.h"
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#include "sink.h"
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struct pa_scache_entry {
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struct pa_core *core;
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uint32_t index;
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char *name;
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uint32_t volume;
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struct pa_sample_spec sample_spec;
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struct pa_memchunk memchunk;
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char *filename;
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int lazy;
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time_t last_used_time;
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};
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int pa_scache_add_item(struct pa_core *c, const char *name, struct pa_sample_spec *ss, struct pa_memchunk *chunk, uint32_t *index);
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int pa_scache_add_file(struct pa_core *c, const char *name, const char *filename, uint32_t *index);
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int pa_scache_add_file_lazy(struct pa_core *c, const char *name, const char *filename, uint32_t *index);
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int pa_scache_add_directory_lazy(struct pa_core *c, const char *pathname);
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int pa_scache_remove_item(struct pa_core *c, const char *name);
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int pa_scache_play_item(struct pa_core *c, const char *name, struct pa_sink *sink, uint32_t volume);
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void pa_scache_free(struct pa_core *c);
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const char *pa_scache_get_name_by_id(struct pa_core *c, uint32_t id);
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uint32_t pa_scache_get_id_by_name(struct pa_core *c, const char *name);
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uint32_t pa_scache_total_size(struct pa_core *c);
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void pa_scache_unload_unused(struct pa_core *c);
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#endif
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