pulseaudio/src/pulsecore/sound-file.h
Lennart Poettering 5c10b84e0f sndfile: big rework of libsndfile interfacing code
This adds proper channel map handling when reading/writing audio files.
This allows surround .WAV files to be played with the right channel
setup automatically.

This also merges paplay into pacat and adds recording into formatted
files to pacat.
2009-05-26 00:05:28 +02:00

33 lines
1.1 KiB
C

#ifndef soundfilehfoo
#define soundfilehfoo
/***
This file is part of PulseAudio.
Copyright 2004-2006 Lennart Poettering
PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with PulseAudio; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA.
***/
#include <pulse/sample.h>
#include <pulse/channelmap.h>
#include <pulsecore/memchunk.h>
int pa_sound_file_load(pa_mempool *pool, const char *fname, pa_sample_spec *ss, pa_channel_map *map, pa_memchunk *chunk, pa_proplist *p);
int pa_sound_file_too_big_to_cache(const char *fname);
#endif