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				synced 2025-11-03 09:01:50 -05:00 
			
		
		
		
	This of course makes the name 'fixed' a bit of a misnomer. However the definitions are now like this: fixed latency: the latency may change during runtime, but is solely controlled by the backend, the client has no influence. dynamic latency: the latency may change during runtime, influenced by the requests of the clients. i.e. fixed vs. dynamic is from the perspective of the client.
		
			
				
	
	
		
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			309 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef foopulsesourcehfoo
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#define foopulsesourcehfoo
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/***
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  This file is part of PulseAudio.
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  Copyright 2004-2006 Lennart Poettering
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  Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
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  PulseAudio is free software; you can redistribute it and/or modify
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  it under the terms of the GNU Lesser General Public License as published
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  by the Free Software Foundation; either version 2.1 of the License,
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  or (at your option) any later version.
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  PulseAudio is distributed in the hope that it will be useful, but
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  WITHOUT ANY WARRANTY; without even the implied warranty of
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  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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  General Public License for more details.
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  You should have received a copy of the GNU Lesser General Public License
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  along with PulseAudio; if not, write to the Free Software
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  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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  USA.
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***/
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typedef struct pa_source pa_source;
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#include <inttypes.h>
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#include <pulse/sample.h>
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#include <pulse/channelmap.h>
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#include <pulse/volume.h>
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#include <pulsecore/core.h>
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#include <pulsecore/idxset.h>
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#include <pulsecore/memblock.h>
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#include <pulsecore/memchunk.h>
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#include <pulsecore/sink.h>
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#include <pulsecore/module.h>
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#include <pulsecore/asyncmsgq.h>
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#include <pulsecore/msgobject.h>
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#include <pulsecore/rtpoll.h>
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#include <pulsecore/source-output.h>
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#include <pulsecore/card.h>
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#include <pulsecore/queue.h>
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#include <pulsecore/thread-mq.h>
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#define PA_MAX_OUTPUTS_PER_SOURCE 32
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/* Returns true if source is linked: registered and accessible from client side. */
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static inline pa_bool_t PA_SOURCE_IS_LINKED(pa_source_state_t x) {
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    return x == PA_SOURCE_RUNNING || x == PA_SOURCE_IDLE || x == PA_SOURCE_SUSPENDED;
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}
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struct pa_source {
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    pa_msgobject parent;
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    uint32_t index;
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    pa_core *core;
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    pa_source_state_t state;
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    pa_source_flags_t flags;
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    pa_suspend_cause_t suspend_cause;
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    char *name;
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    char *driver;                             /* may be NULL */
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    pa_proplist *proplist;
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    pa_module *module;                        /* may be NULL */
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    pa_card *card;                            /* may be NULL */
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    pa_sample_spec sample_spec;
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    pa_channel_map channel_map;
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    pa_idxset *outputs;
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    unsigned n_corked;
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    pa_sink *monitor_of;                     /* may be NULL */
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    pa_volume_t base_volume; /* shall be constant */
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    unsigned n_volume_steps; /* shall be constant */
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    pa_cvolume virtual_volume, soft_volume;
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    pa_bool_t muted:1;
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    pa_bool_t refresh_volume:1;
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    pa_bool_t refresh_muted:1;
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    pa_bool_t save_port:1;
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    pa_bool_t save_volume:1;
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    pa_bool_t save_muted:1;
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    pa_asyncmsgq *asyncmsgq;
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    pa_memchunk silence;
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    pa_hashmap *ports;
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    pa_device_port *active_port;
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    /* Called when the main loop requests a state change. Called from
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     * main loop context. If returns -1 the state change will be
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     * inhibited */
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    int (*set_state)(pa_source*source, pa_source_state_t state); /* may be NULL */
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    /* Callled when the volume is queried. Called from main loop
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     * context. If this is NULL a PA_SOURCE_MESSAGE_GET_VOLUME message
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     * will be sent to the IO thread instead. If refresh_volume is
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     * FALSE neither this function is called nor a message is sent. */
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    void (*get_volume)(pa_source *s);         /* dito */
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    /* Called when the volume shall be changed. Called from main loop
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     * context. If this is NULL a PA_SOURCE_MESSAGE_SET_VOLUME message
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     * will be sent to the IO thread instead. */
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    void (*set_volume)(pa_source *s);         /* dito */
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    /* Called when the mute setting is queried. Called from main loop
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     * context. If this is NULL a PA_SOURCE_MESSAGE_GET_MUTE message
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     * will be sent to the IO thread instead. If refresh_mute is
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     * FALSE neither this function is called nor a message is sent.*/
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    void (*get_mute)(pa_source *s);           /* dito */
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    /* Called when the mute setting shall be changed. Called from main
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     * loop context. If this is NULL a PA_SOURCE_MESSAGE_SET_MUTE
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     * message will be sent to the IO thread instead. */
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    void (*set_mute)(pa_source *s);           /* dito */
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    /* Called when a the requested latency is changed. Called from IO
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     * thread context. */
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    void (*update_requested_latency)(pa_source *s); /* dito */
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    /* Called whenever the port shall be changed. Called from main
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     * thread. */
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    int (*set_port)(pa_source *s, pa_device_port *port); /*dito */
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    /* Contains copies of the above data so that the real-time worker
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     * thread can work without access locking */
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    struct {
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        pa_source_state_t state;
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        pa_hashmap *outputs;
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        pa_rtpoll *rtpoll;
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        pa_cvolume soft_volume;
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        pa_bool_t soft_muted:1;
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        pa_bool_t requested_latency_valid:1;
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        pa_usec_t requested_latency;
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        /* Then number of bytes this source will be rewound for at
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         * max. (Only used on monitor sources) */
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        size_t max_rewind;
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        pa_usec_t min_latency; /* we won't go below this latency */
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        pa_usec_t max_latency; /* An upper limit for the latencies */
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        pa_usec_t fixed_latency; /* for sources with PA_SOURCE_DYNAMIC_LATENCY this is 0 */
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 } thread_info;
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    void *userdata;
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};
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PA_DECLARE_CLASS(pa_source);
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#define PA_SOURCE(s) pa_source_cast(s)
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typedef enum pa_source_message {
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    PA_SOURCE_MESSAGE_ADD_OUTPUT,
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    PA_SOURCE_MESSAGE_REMOVE_OUTPUT,
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    PA_SOURCE_MESSAGE_GET_VOLUME,
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    PA_SOURCE_MESSAGE_SET_VOLUME,
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    PA_SOURCE_MESSAGE_GET_MUTE,
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    PA_SOURCE_MESSAGE_SET_MUTE,
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    PA_SOURCE_MESSAGE_GET_LATENCY,
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    PA_SOURCE_MESSAGE_GET_REQUESTED_LATENCY,
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    PA_SOURCE_MESSAGE_SET_STATE,
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    PA_SOURCE_MESSAGE_ATTACH,
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    PA_SOURCE_MESSAGE_DETACH,
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    PA_SOURCE_MESSAGE_SET_LATENCY_RANGE,
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    PA_SOURCE_MESSAGE_GET_LATENCY_RANGE,
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    PA_SOURCE_MESSAGE_SET_FIXED_LATENCY,
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    PA_SOURCE_MESSAGE_GET_FIXED_LATENCY,
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    PA_SOURCE_MESSAGE_GET_MAX_REWIND,
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    PA_SOURCE_MESSAGE_SET_MAX_REWIND,
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    PA_SOURCE_MESSAGE_MAX
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} pa_source_message_t;
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typedef struct pa_source_new_data {
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    char *name;
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    pa_proplist *proplist;
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    const char *driver;
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    pa_module *module;
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    pa_card *card;
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    pa_hashmap *ports;
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    char *active_port;
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    pa_sample_spec sample_spec;
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    pa_channel_map channel_map;
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    pa_cvolume volume;
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    pa_bool_t muted:1;
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    pa_bool_t volume_is_set:1;
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    pa_bool_t muted_is_set:1;
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    pa_bool_t sample_spec_is_set:1;
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    pa_bool_t channel_map_is_set:1;
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    pa_bool_t namereg_fail:1;
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    pa_bool_t save_port:1;
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    pa_bool_t save_volume:1;
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    pa_bool_t save_muted:1;
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} pa_source_new_data;
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pa_source_new_data* pa_source_new_data_init(pa_source_new_data *data);
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void pa_source_new_data_set_name(pa_source_new_data *data, const char *name);
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void pa_source_new_data_set_sample_spec(pa_source_new_data *data, const pa_sample_spec *spec);
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void pa_source_new_data_set_channel_map(pa_source_new_data *data, const pa_channel_map *map);
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void pa_source_new_data_set_volume(pa_source_new_data *data, const pa_cvolume *volume);
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void pa_source_new_data_set_muted(pa_source_new_data *data, pa_bool_t mute);
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void pa_source_new_data_set_port(pa_source_new_data *data, const char *port);
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void pa_source_new_data_done(pa_source_new_data *data);
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/*** To be called exclusively by the source driver, from main context */
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pa_source* pa_source_new(
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        pa_core *core,
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        pa_source_new_data *data,
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        pa_source_flags_t flags);
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void pa_source_put(pa_source *s);
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void pa_source_unlink(pa_source *s);
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void pa_source_set_description(pa_source *s, const char *description);
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void pa_source_set_asyncmsgq(pa_source *s, pa_asyncmsgq *q);
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void pa_source_set_rtpoll(pa_source *s, pa_rtpoll *p);
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void pa_source_set_max_rewind(pa_source *s, size_t max_rewind);
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void pa_source_set_latency_range(pa_source *s, pa_usec_t min_latency, pa_usec_t max_latency);
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void pa_source_set_fixed_latency(pa_source *s, pa_usec_t latency);
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void pa_source_detach(pa_source *s);
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void pa_source_attach(pa_source *s);
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void pa_source_set_soft_volume(pa_source *s, const pa_cvolume *volume);
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void pa_source_volume_changed(pa_source *s, const pa_cvolume *new_volume);
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void pa_source_mute_changed(pa_source *s, pa_bool_t new_muted);
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int pa_source_sync_suspend(pa_source *s);
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/*** May be called by everyone, from main context */
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/* The returned value is supposed to be in the time domain of the sound card! */
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pa_usec_t pa_source_get_latency(pa_source *s);
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pa_usec_t pa_source_get_requested_latency(pa_source *s);
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void pa_source_get_latency_range(pa_source *s, pa_usec_t *min_latency, pa_usec_t *max_latency);
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pa_usec_t pa_source_get_fixed_latency(pa_source *s);
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size_t pa_source_get_max_rewind(pa_source *s);
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int pa_source_update_status(pa_source*s);
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int pa_source_suspend(pa_source *s, pa_bool_t suspend, pa_suspend_cause_t cause);
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int pa_source_suspend_all(pa_core *c, pa_bool_t suspend, pa_suspend_cause_t cause);
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void pa_source_set_volume(pa_source *source, const pa_cvolume *volume, pa_bool_t save);
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const pa_cvolume *pa_source_get_volume(pa_source *source, pa_bool_t force_refresh);
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void pa_source_set_mute(pa_source *source, pa_bool_t mute, pa_bool_t save);
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pa_bool_t pa_source_get_mute(pa_source *source, pa_bool_t force_refresh);
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pa_bool_t pa_source_update_proplist(pa_source *s, pa_update_mode_t mode, pa_proplist *p);
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int pa_source_set_port(pa_source *s, const char *name, pa_bool_t save);
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unsigned pa_source_linked_by(pa_source *s); /* Number of connected streams */
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unsigned pa_source_used_by(pa_source *s); /* Number of connected streams that are not corked */
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unsigned pa_source_check_suspend(pa_source *s); /* Returns how many streams are active that don't allow suspensions */
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#define pa_source_get_state(s) ((pa_source_state_t) (s)->state)
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/* Moves all inputs away, and stores them in pa_queue */
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pa_queue *pa_source_move_all_start(pa_source *s, pa_queue *q);
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void pa_source_move_all_finish(pa_source *s, pa_queue *q, pa_bool_t save);
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void pa_source_move_all_fail(pa_queue *q);
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/*** To be called exclusively by the source driver, from IO context */
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void pa_source_post(pa_source*s, const pa_memchunk *chunk);
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void pa_source_post_direct(pa_source*s, pa_source_output *o, const pa_memchunk *chunk);
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void pa_source_process_rewind(pa_source *s, size_t nbytes);
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int pa_source_process_msg(pa_msgobject *o, int code, void *userdata, int64_t, pa_memchunk *chunk);
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void pa_source_attach_within_thread(pa_source *s);
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void pa_source_detach_within_thread(pa_source *s);
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pa_usec_t pa_source_get_requested_latency_within_thread(pa_source *s);
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void pa_source_set_max_rewind_within_thread(pa_source *s, size_t max_rewind);
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void pa_source_set_latency_range_within_thread(pa_source *s, pa_usec_t min_latency, pa_usec_t max_latency);
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void pa_source_set_fixed_latency_within_thread(pa_source *s, pa_usec_t latency);
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/*** To be called exclusively by source output drivers, from IO context */
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void pa_source_invalidate_requested_latency(pa_source *s, pa_bool_t dynamic);
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pa_usec_t pa_source_get_latency_within_thread(pa_source *s);
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#define pa_source_assert_io_context(s) \
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    pa_assert(pa_thread_mq_get() || !PA_SOURCE_IS_LINKED((s)->state))
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#endif
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