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This patch adds the autoreconnect feature to the raop module. This is mainly to be used in a server context, but can be used also in a desktop usage context. With autoreconnect feature, the raop module behaves like this: - At initialisation or in case of the RTSP TCP connection lost, it tries to reconnect every 5 seconds - In case of any fatal error, it tries to reconnect every 5 seconds - In UDP mode, if no timing packets received anymore for a long time, RTSP connection is closed, then it tries to reconnect.. - After reconnection, once RTSP session has been established again, playing is resumed automatically. - When the connection is not established yet (or loss), the sink behaves like a null sink. In the source code I called it "autonull", even if autonull is set to autoreconnect param value, it could be split into two different params. |
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| .. | ||
| meson.build | ||
| module-raop-discover.c | ||
| module-raop-sink.c | ||
| raop-client.c | ||
| raop-client.h | ||
| raop-crypto.c | ||
| raop-crypto.h | ||
| raop-packet-buffer.c | ||
| raop-packet-buffer.h | ||
| raop-sink.c | ||
| raop-sink.h | ||
| raop-util.c | ||
| raop-util.h | ||