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* add typedefs for public structs and enums and drop the struct/enum prefixs from all uses where it makes sense git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@447 fefdeb5f-60dc-0310-8127-8f9354f1896f
170 lines
8.1 KiB
C
170 lines
8.1 KiB
C
#ifndef foopolyplibstreamhfoo
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#define foopolyplibstreamhfoo
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/* $Id$ */
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/***
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This file is part of polypaudio.
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polypaudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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polypaudio is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with polypaudio; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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USA.
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***/
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#include <sys/types.h>
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#include <polyp/sample.h>
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#include <polyp/polyplib-def.h>
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#include <polyp/cdecl.h>
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#include <polyp/polyplib-operation.h>
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/** \file
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* Audio streams for input, output and sample upload */
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PA_C_DECL_BEGIN
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/** \pa_stream
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* An opaque stream for playback or recording */
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typedef struct pa_stream pa_stream;
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/** Create a new, unconnected stream with the specified name and sample type */
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pa_stream* pa_stream_new(pa_context *c, const char *name, const pa_sample_spec *ss);
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/** Decrease the reference counter by one */
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void pa_stream_unref(pa_stream *s);
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/** Increase the reference counter by one */
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pa_stream *pa_stream_ref(pa_stream *s);
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/** Return the current state of the stream */
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pa_stream_state pa_stream_get_state(pa_stream *p);
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/** Return the context this stream is attached to */
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pa_context* pa_stream_get_context(pa_stream *p);
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/** Return the device (sink input or source output) index this stream is connected to */
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uint32_t pa_stream_get_index(pa_stream *s);
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/** Connect the stream to a sink */
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void pa_stream_connect_playback(pa_stream *s, const char *dev, const pa_buffer_attr *attr, pa_stream_flags flags, pa_volume_t volume);
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/** Connect the stream to a source */
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void pa_stream_connect_record(pa_stream *s, const char *dev, const pa_buffer_attr *attr, pa_stream_flags flags);
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/** Disconnect a stream from a source/sink */
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void pa_stream_disconnect(pa_stream *s);
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/** Write some data to the server (for playback sinks), if free_cb is
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* non-NULL this routine is called when all data has been written out
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* and an internal reference to the specified data is kept, the data
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* is not copied. If NULL, the data is copied into an internal
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* buffer. */
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void pa_stream_write(pa_stream *p /**< The stream to use */,
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const void *data /**< The data to write */,
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size_t length /**< The length of the data to write */,
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void (*free_cb)(void *p) /**< A cleanup routine for the data or NULL to request an internal copy */,
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size_t delta /**< Drop this many
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bytes in the playback
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buffer before writing
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this data. Use
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(size_t) -1 for
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clearing the whole
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playback
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buffer. Normally you
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will specify 0 here,
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i.e. append to the
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playback buffer. If
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the value given here
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is greater than the
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buffered data length
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the buffer is cleared
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and the data is
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written to the
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buffer's start. This
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value is ignored on
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upload streams. */);
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/** Return the amount of bytes that may be written using pa_stream_write() */
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size_t pa_stream_writable_size(pa_stream *p);
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/** Drain a playback stream */
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pa_operation* pa_stream_drain(pa_stream *s, void (*cb) (pa_stream*s, int success, void *userdata), void *userdata);
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/** Get the playback latency of a stream */
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pa_operation* pa_stream_get_latency_info(pa_stream *p, void (*cb)(pa_stream *p, const pa_latency_info *i, void *userdata), void *userdata);
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/** Set the callback function that is called whenever the state of the stream changes */
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void pa_stream_set_state_callback(pa_stream *s, void (*cb)(pa_stream *s, void *userdata), void *userdata);
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/** Set the callback function that is called when new data may be
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* written to the stream. */
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void pa_stream_set_write_callback(pa_stream *p, void (*cb)(pa_stream *p, size_t length, void *userdata), void *userdata);
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/** Set the callback function that is called when new data is available from the stream */
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void pa_stream_set_read_callback(pa_stream *p, void (*cb)(pa_stream *p, const void*data, size_t length, void *userdata), void *userdata);
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/** Pause (or resume) playback of this stream temporarily. Available on both playback and recording streams. \since 0.3 */
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pa_operation* pa_stream_cork(pa_stream *s, int b, void (*cb) (pa_stream*s, int success, void *userdata), void *userdata);
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/** Flush the playback buffer of this stream. Most of the time you're
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* better off using the parameter delta of pa_stream_write() instead of this
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* function. Available on both playback and recording streams. \since 0.3 */
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pa_operation* pa_stream_flush(pa_stream *s, void (*cb)(pa_stream *s, int success, void *userdata), void *userdata);
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/** Reenable prebuffering. Available for playback streams only. \since 0.6 */
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pa_operation* pa_stream_prebuf(pa_stream *s, void (*cb)(pa_stream *s, int success, void *userdata), void *userdata);
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/** Request immediate start of playback on this stream. This disables
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* prebuffering as specified in the pa_buffer_attr structure. Available for playback streams only. \since
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* 0.3 */
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pa_operation* pa_stream_trigger(pa_stream *s, void (*cb)(pa_stream *s, int success, void *userdata), void *userdata);
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/** Rename the stream. \since 0.5 */
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pa_operation* pa_stream_set_name(pa_stream *s, const char *name, void(*cb)(pa_stream*c, int success, void *userdata), void *userdata);
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/** Return the total number of bytes written to/read from the
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* stream. This counter is not reset on pa_stream_flush(), you may do
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* this yourself using pa_stream_reset_counter(). \since 0.6 */
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uint64_t pa_stream_get_counter(pa_stream *s);
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/** Return the current playback/recording time. This is based on the
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* counter accessible with pa_stream_get_counter(). This function
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* requires a pa_latency_info structure as argument, which should be
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* acquired using pa_stream_get_latency(). \since 0.6 */
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pa_usec_t pa_stream_get_time(pa_stream *s, const pa_latency_info *i);
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/** Return the total stream latency. Thus function requires a
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* pa_latency_info structure as argument, which should be aquired
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* using pa_stream_get_latency(). In case the stream is a monitoring
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* stream the result can be negative, i.e. the captured samples are
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* not yet played. In this case *negative is set to 1. \since 0.6 */
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pa_usec_t pa_stream_get_latency(pa_stream *s, const pa_latency_info *i, int *negative);
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/** Return the interpolated playback/recording time. Requires the
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* PA_STREAM_INTERPOLATE_LATENCY bit set when creating the stream. In
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* contrast to pa_stream_get_latency() this function doesn't require
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* a whole roundtrip for response. \since 0.6 */
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pa_usec_t pa_stream_get_interpolated_time(pa_stream *s);
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/** Return the interpolated playback/recording latency. Requires the
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* PA_STREAM_INTERPOLATE_LATENCY bit set when creating the
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* stream. \since 0.6 */
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pa_usec_t pa_stream_get_interpolated_latency(pa_stream *s, int *negative);
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/** Return a pointer to the streams sample specification. \since 0.6 */
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const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s);
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PA_C_DECL_END
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#endif
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