pulseaudio/src/socket-server.h
Lennart Poettering e8d1185c42 draining ind native protocol
fixes in callback code on object destruction
simple protocol


git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@52 fefdeb5f-60dc-0310-8127-8f9354f1896f
2004-07-07 00:22:46 +00:00

20 lines
765 B
C

#ifndef foosocketserverhfoo
#define foosocketserverhfoo
#include <inttypes.h>
#include "mainloop-api.h"
#include "iochannel.h"
/* It is safe to destroy the calling socket_server object from the callback */
struct pa_socket_server;
struct pa_socket_server* pa_socket_server_new(struct pa_mainloop_api *m, int fd);
struct pa_socket_server* pa_socket_server_new_unix(struct pa_mainloop_api *m, const char *filename);
struct pa_socket_server* pa_socket_server_new_ipv4(struct pa_mainloop_api *m, uint32_t address, uint16_t port);
void pa_socket_server_free(struct pa_socket_server*s);
void pa_socket_server_set_callback(struct pa_socket_server*s, void (*on_connection)(struct pa_socket_server*s, struct pa_iochannel *io, void *userdata), void *userdata);
#endif