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This adds proper channel map handling when reading/writing audio files. This allows surround .WAV files to be played with the right channel setup automatically. This also merges paplay into pacat and adds recording into formatted files to pacat.
33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
#ifndef soundfilehfoo
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#define soundfilehfoo
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/***
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This file is part of PulseAudio.
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Copyright 2004-2006 Lennart Poettering
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PulseAudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation; either version 2.1 of the License,
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or (at your option) any later version.
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PulseAudio is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with PulseAudio; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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USA.
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***/
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#include <pulse/sample.h>
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#include <pulse/channelmap.h>
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#include <pulsecore/memchunk.h>
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int pa_sound_file_load(pa_mempool *pool, const char *fname, pa_sample_spec *ss, pa_channel_map *map, pa_memchunk *chunk, pa_proplist *p);
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int pa_sound_file_too_big_to_cache(const char *fname);
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#endif
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