In the current scenario of reading samples from the appsink, it is
observed that we do not actually read all the data available in the
appsink to read. This results in a choppy sound or heard as gaps in
the playback.
The underlying reason for this happening is as follows. Let's say
the appsink new sample callback is called 2-3 times, but, with the
underlying fdsem post machinery when pa_rtp_recv eventually gets
called, there would be those 2-3 samples to read. However, we were
only reading one sample in the current implementation.
Fix this by reading all samples from the appsink in a loop, coalescing
them and then writing to the memchunk.
Fixes: https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/issues/889
Signed-off-by: Sanchayan Maity <sanchayan@asymptotic.io>
This adds a GStreamer-based RTP implementation to replace our own. The
original implementation is retained for cases where it is not possible
to include GStreamer as a dependency.
The idea with this is to be able to start supporting more advanced RTP
features such as RTCP, non-PCM audio, and potentially synchronised
playback.
Signed-off-by: Arun Raghavan <arun@arunraghavan.net>