Some modules may only be loaded once, and trying to load them
twice from default.pa makes PulseAudio startup fail. While that could
be considered a user error, it's nicer to not be so strict. It's not
necessarily easy to figure what went wrong, if for example the user
plays with RAOP and adds module-raop-discover to default.pa, which first
works fine, but suddenly stops working when the user at some point
enables RAOP support in paprefs. Enabling RAOP in paprefs makes
module-gconf load the module too, so the module gets loaded twice.
This patch adds a way to differentiate module load errors, and
make cli-command ignore the error when the module is already
loaded.
The reported latency of source or sink is based on measured initial conditions.
If the conditions contain an error, the estimated latency values may become negative.
This does not indicate that the latency is indeed negative but can be considered
merely an offset error. The current get_latency_in_thread() calls and the
implementations of the PA_{SINK,SOURCE}_MESSAGE_GET_LATENCY messages truncate negative
latencies because they do not make sense from a physical point of view. In fact,
the values are truncated twice, once in the message handler and a second time in
the pa_{source,sink}_get_latency_within_thread() call itself.
This leads to two problems for the latency controller within module-loopback:
- Truncating leads to discontinuities in the latency reports which then trigger
unwanted end to end latency corrections.
- If a large negative port latency offsets is set, the reported latency is always 0,
making it impossible to control the end to end latency at all.
This patch is a pre-condition for solving these problems.
It adds a new flag to pa_{sink,source}_get_latency_within_thread() to allow
negative return values. Truncating is also removed in all implementations of the
PA_{SINK,SOURCE}_MESSAGE_GET_LATENCY message handlers. The allow_negative flag
is set to false for all calls of pa_{sink,source}_get_latency_within_thread()
except when used within PA_{SINK,SOURCE}_MESSAGE_GET_LATENCY. This means that the
original behavior is not altered in most cases. Only if a positive latency offset
is set and the message returns a negative value, the reported latency is smaller
because the values are not truncated twice.
Additionally let PA_SOURCE_MESSAGE_GET_LATENCY return -pa_sink_get_latency_within_thread()
for monitor sources because the source gets the data before it is played.
don't ignore server port parsing errors as suggested by Hajime Fujita
Signed-off-by: Peter Meerwald-Stadler <pmeerw@pmeerw.net>
Cc: Hajime Fujita <crisp.fujita@nifty.com>
wath may be NULL, as suggested by Hajime Fujita
Coverity ID: #1398156
setting val = NULL is not needed
Signed-off-by: Peter Meerwald-Stadler <pmeerw@pmeerw.net>
Cc: Hajime Fujita <crisp.fujita@nifty.com>
do...while not reachable, loop should try different ports in case EADDRINUSE is returned
Coverity ID: #1398161
Signed-off-by: Peter Meerwald-Stadler <pmeerw@pmeerw.net>
This patch is based on a similar idea as the previous one -- disabling
the flag right after the session is getting closed, rather than waiting
for a response from the server.
This patch fixes the issue #31.
https://github.com/hfujita/pulseaudio-raop2/issues/31
This patch sets c->is_recording = false when the RTSP FLUSH command
is issued. This avoids a race between the server response and
the record activation in some cases.
Regression introduced in commit 8c6407f:
raop: Merge TCP and UDP code paths + refactoring
Anyway, we need to determine if initial volume has to be setup before
sending RECORD or after:
- Setting it up *before* shouldn't be a problem: sink.c waits for
CONNECT state, set the volume and client.c triggers RECORD only once
he's got the SET_PARAMETER reply from server.
- Setting it up *after* seems to be more difficult if we try not to
send any audio before receiving the SET_PARAMETER reply form server. A
solution may be to send SET_PARAMETER just after the RECORD server
response is received and hope that it get processed by server during the
2sec latency/buffering time...
Attached patch implement that last solution. Works for me, but I cannot
guaranty it will with your hardware...
Some time one device announces multiple addresses (e.g. IPv4 one
and IPv6 one). Or some user may own multiple RAOP devices with
the same model name.
This patch adds device port to device description so that users
can distinguish appropriate RAOP sink by its address.
This patch switch the packet-buffer to use core memory pool instead of
manually allocating the room required for storing TCP/UDP packets. Packets
are now stored using pa_memchunk instead of internal struct. Quite a few
malloc saved compare to previous design.
ALAC encoding is to be prefered simply because ALAC audio packet reverse-
engineering and implementation is in better shape than raw PCM. Sending ALAC
audio does not mean compressing audio and thus linking an external library to
do so. ALAC packets has the ability to carry uncompressed PCM frames, and
that's what is implemented at the time.
TCP and UDP implementation are following two diffrent code path while code
logic is quite the same. This patch merges both code path into a unique one
and, thus, leads to a big refactoring. Major changes include:
- moving sink implementation to a separate file (raop-sink.c)
- move raop-sink.c protocol specific code to raop-client.c
- modernise RTSP session handling in TCP mode
- reduce code duplications between TCP and UDP modes
- introduce authentication support
- TCP mode does not constantly send silent audio anymore
About authentication: OPTIONS is now issued when the sink is preliminary
loaded. Client authentication appends at that time and credential is kept
for the whole sink lifetime. Later RTSP connection will thus look like this:
ANNOUNCE > 200 OK > SETUP > 200 OK > RECORD > 200 OK (no more OPTIONS). This
behaviour is similar to iTunes one.
Also this patch includes file name changes to match Pulseaudio naming
rules, as most of pulseaudio source code files seem to be using '-'
instead of '_' as a word separator.
RAOP authentication is using standard HTTP challenge-response authentication
scheme. This patch adds two helper functions that generate the proper hash
(for both techniques) given a username, a password and session related tokens.
MD5 hashing will be needed during the authentication process.
Original patch by Martin Blanchard. Patch splitted by
Hajime Fujita <crisp.fujita@nifty.com>.
Base64 implementation is now in a common file called raop_util.c.
Old Base64 files are removed but copyright is preserved.
Original patch by Martin Blanchard, patch splitted by
Hajime Fujita <crisp.fujita@nifty.com>.
When playback stops, a FLUSH command is send to the server and the sink
goes to IDLE. If playback resumes quickly, sink goes back to RUNNING
(without being SUSPENDED) and the sink should just start streaming again.
This patch implements this behaviour.
This patch adds an RTP audio packet retransmission support and a
circular buffer implementation for it.
This patch was originally written by Matthias Wabersich [1] and
later debugged and integrated into the latest tree by Hajime Fujita
[1]: https://bugs.freedesktop.org/show_bug.cgi?id=42804#c44
During the discovery phase, raop servers send their capabilities
(supported encryption, audio codec...). These should be passed to the
raop sink via module's arguments.
Original patch written by Martin Blanchard, then modified by Hajime
Fujita <crisp.fujita@nifty.com> based on review comments by
Anton Lundin <glance@acc.umu.se>.
Now resolver_cb always dtrdup()s string blocks given by Avahi,
to make the code easier to maintain.
There are two versions in the RAOP protocol; one uses TCP and the
other uses UDP. Current raop implementation only supports TCP
version.
This patch adds an initial UDP protocol support for RAOP.
It is based on Martin Blanchard's work
(http://repo.or.cz/w/pulseaudio-raopUDP.git/shortlog/refs/heads/raop)
which is inspired by Christophe Fergeau's work
(https://github.com/zx2c4/pulseaudio-raop2).
Matrin's modifications were edited by Hajime Fujita, so that it
would support both TCP and UDP protocol in a single module.
Also this patch includes a fix that was found thanks to Matthias,
who reported that his ALAC
codec support fixed the issue.
https://bugs.freedesktop.org/show_bug.cgi?id=42804#c30
Add a function performing a call to the OPTIONS request; also,
in some special cases, tuning transport parameters is required (default:
"RTP/AVP/TCP;unicast;interleaved=0-1;mode=record") ! The RAOP client for
example needs to overwrite them.
Reviewed-by: Anton Lundin <glance@acc.umu.se>
Bug 96741 shows a case where an assertion is hit, because
pa_asyncq_new() failed due to running out of file descriptors.
pa_asyncq_new() is used in only one place (not counting the call in
asyncq-test): pa_asyncmsgq_new(). Now pa_asyncmsgq_new() can fail too,
which requires error handling in many places. One of those places is
pa_thread_mq_init(), which can now fail too, and that needs additional
error handling in many more places. Luckily there weren't any places
where adding better error handling wouldn't have been easy, so there are
many changes in this patch, but they are not complicated.
BugLink: https://bugs.freedesktop.org/show_bug.cgi?id=96741