This removes the symdef header generation m4 magic in favour of a
simpler macro method, allowing us to skip one unnecessary build step
while moving to meson, and removing an 11 year old todo!
Use predefined values depending on the server, and make it configurable.
AirPlay is supposed to have 2s of latency. With my hardware, this is
more 2.352 seconds after numerous tests.
Switch from pausing/resuming the smoother to resetting it because the
smoother got stuck returning the same value after an idle/running cycle,
making latency calculation wrong.
TCP and UDP implementation are following two diffrent code path while code
logic is quite the same. This patch merges both code path into a unique one
and, thus, leads to a big refactoring. Major changes include:
- moving sink implementation to a separate file (raop-sink.c)
- move raop-sink.c protocol specific code to raop-client.c
- modernise RTSP session handling in TCP mode
- reduce code duplications between TCP and UDP modes
- introduce authentication support
- TCP mode does not constantly send silent audio anymore
About authentication: OPTIONS is now issued when the sink is preliminary
loaded. Client authentication appends at that time and credential is kept
for the whole sink lifetime. Later RTSP connection will thus look like this:
ANNOUNCE > 200 OK > SETUP > 200 OK > RECORD > 200 OK (no more OPTIONS). This
behaviour is similar to iTunes one.
Also this patch includes file name changes to match Pulseaudio naming
rules, as most of pulseaudio source code files seem to be using '-'
instead of '_' as a word separator.
When playback stops, a FLUSH command is send to the server and the sink
goes to IDLE. If playback resumes quickly, sink goes back to RUNNING
(without being SUSPENDED) and the sink should just start streaming again.
This patch implements this behaviour.
There are two versions in the RAOP protocol; one uses TCP and the
other uses UDP. Current raop implementation only supports TCP
version.
This patch adds an initial UDP protocol support for RAOP.
It is based on Martin Blanchard's work
(http://repo.or.cz/w/pulseaudio-raopUDP.git/shortlog/refs/heads/raop)
which is inspired by Christophe Fergeau's work
(https://github.com/zx2c4/pulseaudio-raop2).
Matrin's modifications were edited by Hajime Fujita, so that it
would support both TCP and UDP protocol in a single module.
Also this patch includes a fix that was found thanks to Matthias,
who reported that his ALAC
codec support fixed the issue.
https://bugs.freedesktop.org/show_bug.cgi?id=42804#c30
Bug 96741 shows a case where an assertion is hit, because
pa_asyncq_new() failed due to running out of file descriptors.
pa_asyncq_new() is used in only one place (not counting the call in
asyncq-test): pa_asyncmsgq_new(). Now pa_asyncmsgq_new() can fail too,
which requires error handling in many places. One of those places is
pa_thread_mq_init(), which can now fail too, and that needs additional
error handling in many more places. Luckily there weren't any places
where adding better error handling wouldn't have been easy, so there are
many changes in this patch, but they are not complicated.
BugLink: https://bugs.freedesktop.org/show_bug.cgi?id=96741
FSF addresses used in PA sources are no longer valid and rpmlint
generates numerous warnings during packaging because of this.
This patch changes all FSF addresses to FSF web page according to
the GPL how-to: https://www.gnu.org/licenses/gpl-howto.en.html
Done automatically by sed-ing through sources.
Since the RAOP sink supports only some formats and channel counts, we
shouldn't blindly use pa_core.default_sample_spec. This patch changes
things so that we default to PA_SAMPLE_S16NE and 2 channels, and only
take the sample rate from pa_core.default_sample_spec.
All pa_cvolume_snprint(), pa_volume_snprint(),
pa_sw_cvolume_snprint_dB() and pa_sw_volume_snprint_dB() calls have
been replaced with pa_cvolume_snprint_verbose() and
pa_volume_snprint_verbose() calls, making the log output more
informative and the code sometimes simpler.
Since some devices can be chatty with regards to how often they return
from poll(), this adds a PA_UNLIKELY() to all the the rewind_requested
checks in our sink modules to make the general case (no rewind was
requested) the fast path.
When a rewind is requested on a sink input, the request parameters are
stored in the pa_sink_input struct. The parameters are reset during
rewind processing, and if the sink decides to ignore the rewind
request due to being suspended, stale parameters are left in
pa_sink_input. It's particularly problematic if the rewrite_bytes
parameter is left at -1, because that will prevent all future rewind
processing on that sink input. So, in order to avoid stale parameters,
every rewind request needs to be processed, even if the sink is
suspended.
Reported-by: Uoti Urpala
Some sink flags are really just a product of what callbacks
are set on the device. We still enforce a degree of sanity
that the flags match the callbacks set, but we also set the
flags automatically in our callback setter functions to
help ensure that a) people use them and b) flags & callbacks
are kept in sync.
This is not currently useful but future commits will make further
changes concerning automatic setting of flags and event delivery
that makes this structure necessary.
Even on 10.5.8, poll() does not do the right thing. Haven't checked on
newer versions. Hence, wrap all occurences of poll() to pa_poll and
emulate that call with select() on OSX. This is totally embarassing.
- We now implement a logic where the sink maintains two distinct
volumes: the 'reference' volume which is shown to the users, and the
'real' volume, which is configured to the hardware. The latter is
configured to the max of all streams. Volume changes on sinks are
propagated back to the streams proportional to the reference volume
change. Volume changes on sink inputs are forwarded to the sink by
'pushing' the volume if necessary.
This renames the old 'virtual_volume' to 'real_volume'. The
'reference_volume' is now the one exposed to users.
By this logic the sink volume visible to the user, will always be the
"upper" boundary for everything that is played. Saved/restored stream
volumes are measured relative to this boundary, the factor here is
always < 1.0.
- introduce accuracy for sink volumes, similar to the accuracy we
already have for source volumes.
- other cleanups.