This patch replaces every occurrence of '){' with ') {'.
The ffmpeg source tree was excluded since it will disappear anyways.
Command used for this:
find . -type d \( -name ffmpeg \) -prune -o \
-regex '\(.*\.[hc]\|.*\.cc\)' \
-exec sed -i -e 's/){/) {/' {} \;
This patch replaces every occurrence of 'if(' with 'if ('.
The ffmpeg source tree was excluded since it will disappear anyways.
Command used for this:
find . -type d \( -name ffmpeg \) -prune -o \
-regex '\(.*\.[hc]\|.*\.cc\)' \
-exec sed -i -e 's/ if(/ if (/' {} \;
This patch removes all tabs hidden inside the source tree and replaces
them with 4 spaces.
Command used for this:
find . -type d \( -name bluetooth \) -prune -o
-regex '\(.*\.[hc]\|.*\.cc\)' -a -not -name 'reserve*.[ch]'
-a -not -name 'gnt*.h' -a -not -name 'adrian*'
-exec sed -i -e 's/\t/ /g' {} \;
The excluded files are mirrored files from external sources containing
tabs.
The outputs are removed from the idxset before output_free() is
called. Trying to remove them again in output_free(), and asserting
that it should succeed caused crashing whenever outputs were freed.
This bug was introduced in commit
061878b5a4.
BugLink: https://bugs.freedesktop.org/show_bug.cgi?id=65901
We need the mainloop lock to be taken around pa_mainloop_api_once() to
prevent an assert due to the defer event creation and setting of the
destroy callback not being performed atomically.
To save some CPU (in low latency scenarios), don't re-enable the
"writable" event after it has succeeded. It is very likely the next
write will succeed right away too.
This means that we always need to handle EAGAIN/EWOULDBLOCK as a
successful write of 0 bytes, so I also verified that all callers to
pa_iochannel_write handled this correctly.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
The tsched_watermark is in bytes, not in usecs. Fix this by introducing
a new variable, and also use that variable in some places for optimisation.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
If there is a "Line Out" jack present, then add this path. The fallback
analog-output will be a subset of this path and removed.
I only use the "Line Out Jack" or "Line Out Front Jack" for actual jack
detection - without anything connected to the front jack, it makes little
sense to enable the port.
(Another option could perhaps be to use different paths for stereo line out
and surround line outs, but that could be a possible future improvement.)
Assume that the headphone port volume is lower than the speaker volume.
When plugging in headphones, if the path is active, while the jack is
being inserted and before it is actually detected as being plugged in,
it will still receive the signal being played (which is at a higher
volume than it will be when plugged in completely). The volume
difference manifests as a volume spike when the headphones are plugged
in, before the final volume is set.
This patch is required to prevent such a volume spike when plugging in
headphones. The problem is not fixed completely, but the spike is
shortened. To be fixed completely, we need to apply the port volume
before unmuting the new path.
This pushes all avahi-client code to a threaded mainloop from the PA
mainloop context. We need to do this because avahi-client makes blocking
D-Bus calls, and we don't want to block the mainloop for that long.
The only exception to this now that I don't see a workaround for is
during module unload time. However, this shouldn't be a huge problem
since in most cases, this will only happen at server shutdown time.
The bulk of the change is partitioning the data so that PA core objects
only (well, mostly) get accessed in the PA mainloop and Avahi calls
happen only in the Avahi threaded mainloop.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=58758
With BlueZ 5, if the remote device suspends the audio, the transport
state will change to "idle" and the endpoint is not required to release
the transport, since this could introduce race conditions. Therefore,
ignore the call to pa_bluetooth_transport_release() if the transport is
not acquired any more.
The new D-Bus API doesn't support access rights, which weren't used by
PulseAudio anyway, but it does solve a race condition: now optional
acquires can be implemented by bluetooth-util atomically using the D-Bus
TryAcquire() method.
BlueZ 5 exposes a 'State' property in the media transport interface.
With regard to PA, this replaces the profile-specific interfaces, since
they were being used to know if the audio was streaming or not.
Add the code to parse the properties of the media transport object when
a PropertiesChanged signal is received.
Note that the transport might have an owner other than BlueZ, and thus
the property changes would be emitted from arbitrary senders. For
performance reasons, the installed match considers the interface name
where the property has changed.
It could be possible to install and remove the D-Bus matches dynamically
when a new owner is registered/unregistered, but filtering based on the
interface name seems good enough already.
Install matches for signals ObjectManager.InterfacesAdded and
ObjectManager.InterfacesRemoved, and process the devices that are
registered and unregistered dynamically.
Parse the result of ObjectManager.GetManagedObjects(), which includes
all objects registered, their interfaces and the corresponding
properties per interface.
The 'Name' property of the Device interface became optional in BlueZ 5
and may not be present anymore (that happens when testing against the
PTS 4.7.0), so it's better not to expose it to clients so they don't
rely on its existence.
Port creation is now slightly different. It is now similar to how
other objects are created (e.g. sinks/sources/cards).
This should become more useful in the future when we move more stuff to
the ports.
Functionally nothing has changed.
This commit makes the code cleaner, avoiding unnecessary line breaks. It
also changes the debug message elements order, to make it look more
natural ("path, interface, member" instead of "interface, path,
member").
This means that the path names will always correspond to the
path configuration file names, so they will automatically be
unique (in the scope of one card).
Previously the path description was looked up based on the
path name only. Since there can be multiple paths that use
the same description, it had to be possible to have multiple
paths with the same name.
Having the same name with multiple paths makes identifying
the paths more complex than necessary, so the plan is to
make it impossible to have paths with the same name. This
patch prepares for that by retaining the possibility to
still have the same description with multiple paths. Instead
of the path name, the path description is looked up by using
the "path description key" if it is set (path name is still
used as a fallback lookup key).
As an extra, I broke try_to_switch_profile() into smaller
functions, because the two levels of loops with continue
statements inside both were a bit hard to follow.
get_latency_us() used an uninitialized variable, and an incorrect
scope for some of the AudioObjectGetPropertyData() calls. As a result,
audio would randomly not work at all.
BugLink: https://bugs.freedesktop.org/show_bug.cgi?id=65122
e->description is a pointer, not a fixed char array. Hence it
makes no sense to use strncmp.
This fixes a compiler warning when compiling under Ubuntu.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
A stationary computer usually has headphone jack(s) and line out jacks.
In some cases analog-output.conf will be a subset of
analog-output-headphones.conf, causing line outs to be unusable (because
headphones are unplugged).
This late in the cycle, this was the safest way I could think of to try
to fix this for a particular computer. In later versions of PulseAudio
we could consider making a dedicated line out path instead, and have
proper jack detection there.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
send_counter/recv_counter relate to the bytes (play stream) passed
through the queue, hence the same sample spec must be used
Signed-off-by: Peter Meerwald <p.meerwald@bct-electronic.com>
Acked-by: Stefan Huber <shuber@sthu.org>
As far as I can see, having a mono path in a stereo mapping doesn't
make any sense. It also causes breakage: if the Master Mono mixer
element has two volume channels, the analog-output path gets removed
due to being a subset of analog-output-mono, and that in turn causes
the Master element getting muted. Users generally don't like that.
BugLink: https://bugs.freedesktop.org/show_bug.cgi?id=54673