pa_write() knows two types of operation:
calling send() and calling write()
there is a flag (a pointer to an int) passed to pa_write()
which can remember which write type was successful
if the pointer is NULL or the int is 0, send() is tried first,
with a fallback to write() if send() resulted in ENOTSOCK
pa_fdsem_post() calls pa_write() with a NULL pointer;
unfortunately (at least with HAVE_SYS_EVENTFD_H #define'd) send()
always fails here and write() is called -- causing an extra syscall
quite frequently
strace:
send(17, "\1\0\0\0\0\0\0\0", 8, MSG_NOSIGNAL) = -1 ENOTSOCK (Socket operation on non-socket)
write(17, "\1\0\0\0\0\0\0\0", 8) = 8
the patch adds a write_type field to pa_fdsem to the successful
pa_write() type can be remembered and unnecessary send() calls are
avoided
Signed-off-by: Peter Meerwald <p.meerwald@bct-electronic.com>
Pressing Ctrl-C in a terminal while pasuspender is running
causes the sinks and sources to stay suspended after
pasuspender has exited, which is very annoying. This patch
fixes that problem, and also a similar problem with fork()
failures.
The old code accepted any word that started with "y", "Y",
"n", "N", "t", "T", "f" or "F". Fix this by having
a whitelist of full strings instead of checking just the
first letter.
the check for NEON so far only checked if -mfpu=neon is understood by the compiler,
however, this is not enough:
(i) #include <arm_neon.h> should be checked
(ii) -mfpu=neon must be passed before CFLAGS because eventually the per-library CFLAGS
for NEON code in src/Makefile.am are passed to the compiler before the global CFLAGS
in case the build environment passes CFLAGS to configure and we try to set conflicting
CFLAGS option, the former take precedence; CFLAGS cannot be overridden
this does not fix
http://lists.freedesktop.org/archives/pulseaudio-discuss/2012-December/015570.html
but at least makes the build fail in configure (and not while compiling stuff)
and gives better diagnostics
Signed-off-by: Peter Meerwald <p.meerwald@bct-electronic.com>
Port creation is now slightly different. It is now similar to how
other objects are created (e.g. sinks/sources/cards).
This should become more useful in the future when we move more stuff to
the ports.
Functionally nothing has changed.
This commit makes the code cleaner, avoiding unnecessary line breaks. It
also changes the debug message elements order, to make it look more
natural ("path, interface, member" instead of "interface, path,
member").
This means that the path names will always correspond to the
path configuration file names, so they will automatically be
unique (in the scope of one card).
Previously the path description was looked up based on the
path name only. Since there can be multiple paths that use
the same description, it had to be possible to have multiple
paths with the same name.
Having the same name with multiple paths makes identifying
the paths more complex than necessary, so the plan is to
make it impossible to have paths with the same name. This
patch prepares for that by retaining the possibility to
still have the same description with multiple paths. Instead
of the path name, the path description is looked up by using
the "path description key" if it is set (path name is still
used as a fallback lookup key).
As an extra, I broke try_to_switch_profile() into smaller
functions, because the two levels of loops with continue
statements inside both were a bit hard to follow.
get_latency_us() used an uninitialized variable, and an incorrect
scope for some of the AudioObjectGetPropertyData() calls. As a result,
audio would randomly not work at all.
BugLink: https://bugs.freedesktop.org/show_bug.cgi?id=65122
e->description is a pointer, not a fixed char array. Hence it
makes no sense to use strncmp.
This fixes a compiler warning when compiling under Ubuntu.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
This fixes a later assertion failure in module-stream-restore.
Buglink: https://bugs.launchpad.net/bugs/896602
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
A stationary computer usually has headphone jack(s) and line out jacks.
In some cases analog-output.conf will be a subset of
analog-output-headphones.conf, causing line outs to be unusable (because
headphones are unplugged).
This late in the cycle, this was the safest way I could think of to try
to fix this for a particular computer. In later versions of PulseAudio
we could consider making a dedicated line out path instead, and have
proper jack detection there.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
send_counter/recv_counter relate to the bytes (play stream) passed
through the queue, hence the same sample spec must be used
Signed-off-by: Peter Meerwald <p.meerwald@bct-electronic.com>
Acked-by: Stefan Huber <shuber@sthu.org>
As far as I can see, having a mono path in a stereo mapping doesn't
make any sense. It also causes breakage: if the Master Mono mixer
element has two volume channels, the analog-output path gets removed
due to being a subset of analog-output-mono, and that in turn causes
the Master element getting muted. Users generally don't like that.
BugLink: https://bugs.freedesktop.org/show_bug.cgi?id=54673
"any word starting with the letters" parts; this does not hold
any longer with commit 0e29e7365907ffbe90df768a4dea277dba40d495
core-util: Don't accept random words in pa_parse_boolean()
Signed-off-by: Peter Meerwald <p.meerwald@bct-electronic.com>
When a "Headphone Mic" jack becomes available, we do not know if
a headphone or a mic has been plugged in. Therefore, setting both
paths to "unknown" is, in theory, the correct thing to do.
However, in practice, people are more likely to plug in a headphone
rather than a mic. Therefore, allow autoswitch to the headphone port
when the jack is plugged in.
A more advanced implementation would consider what was plugged in last
time depending on what port was selected on the input side at that
time, and set availability accordingly. However, such an implementation
will have to wait (probably at least until we have our fancy routing
system implementation).
Buglink: https://bugs.launchpad.net/bugs/1169143
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
I recently came across a device without any ALSA-level mixer controls,
everything was physical knobs on the hardware.
This patch enables that device to get a port too ("Analog Input").
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
The hdmi_eld_changed callback is called by alsa-lib at shutdown.
In that case, just exit instead of trying to access something with
already closed handles.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
We need to pick the right port as early as possible, before the
first volume is picked up. Hence this module needs to be loaded
before the sound card modules are loaded.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
If a card is hot-plugged (which all cards will be when we load
this module before module-*-detect), make sure we don't start up
a sink with an unavailable port selected.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
This way port availability has been filled in when we create the
sink, which will later enable us to pick the right port directly.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
It appears that, libltdl will find the .la file in the builddir and
figure out where the real .so is.
This also requires .ifexists to be fixed up to correspondingly search in
<dlsearchpath>/.libs.
We know we always serve up LPCM, and exposing this via D-Bus lets Rygel
set the appropriate metadata while presenting the raw (i.e.
non-transcoded) stream to clients.