update doxygen docs

git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@846 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Lennart Poettering 2006-05-11 13:17:27 +00:00
parent 68b98f7113
commit f931486c5d

View file

@ -29,27 +29,37 @@ PA_C_DECL_BEGIN
/** \file /** \file
* *
* A thread based main loop implementation based on pa_mainloop.*/ * A thread based event loop implementation based on pa_mainloop. The
* event loop is run in a helper thread in the background. A few
* synchronization primitives are available to access the objects
* attached to the event loop safely. */
/** An opaque main loop object */ /** An opaque threaded main loop object */
typedef struct pa_threaded_mainloop pa_threaded_mainloop; typedef struct pa_threaded_mainloop pa_threaded_mainloop;
/** Allocate a new main loop object */ /** Allocate a new threaded main loop object. You have to call
* pa_threaded_mainloop_start() before the event loop thread starts
* running. */
pa_threaded_mainloop *pa_threaded_mainloop_new(void); pa_threaded_mainloop *pa_threaded_mainloop_new(void);
/** Free a main loop object */ /** Free a threaded main loop object. If the event loop thread is
* still running, it is terminated using pa_threaded_mainloop_stop()
* first. */
void pa_threaded_mainloop_free(pa_threaded_mainloop* m); void pa_threaded_mainloop_free(pa_threaded_mainloop* m);
/** Start the event loop thread. */ /** Start the event loop thread. */
int pa_threaded_mainloop_start(pa_threaded_mainloop *m); int pa_threaded_mainloop_start(pa_threaded_mainloop *m);
/** Terminate the event loop thread cleanly */ /** Terminate the event loop thread cleanly. Make sure to unlock the
* mainloop object before calling this function. */
void pa_threaded_mainloop_stop(pa_threaded_mainloop *m); void pa_threaded_mainloop_stop(pa_threaded_mainloop *m);
/** Lock the event loop object, effectively blocking the event loop /** Lock the event loop object, effectively blocking the event loop
* thread from processing events. You can use this to enforce * thread from processing events. You can use this to enforce
* exclusive access to all objects attached to the event loop. This * exclusive access to all objects attached to the event loop. This
* function may not be called inside the event loop thread. */ * lock is recursive. This function may not be called inside the event
* loop thread. Events that are dispatched from the event loop thread
* are executed with this lock held. */
void pa_threaded_mainloop_lock(pa_threaded_mainloop *m); void pa_threaded_mainloop_lock(pa_threaded_mainloop *m);
/** Unlock the event loop object, inverse of pa_threaded_mainloop_lock() */ /** Unlock the event loop object, inverse of pa_threaded_mainloop_lock() */
@ -71,7 +81,10 @@ void pa_threaded_mainloop_wait(pa_threaded_mainloop *m);
* the event loop object is unlocked. */ * the event loop object is unlocked. */
void pa_threaded_mainloop_signal(pa_threaded_mainloop *m, int wait_for_accept); void pa_threaded_mainloop_signal(pa_threaded_mainloop *m, int wait_for_accept);
/** Accept a signal from the event thread issued with pa_threaded_mainloop_signal() */ /** Accept a signal from the event thread issued with
* pa_threaded_mainloop_signal(). This call should only be used in
* conjunction with pa_threaded_mainloop_signal() with a non-zero
* wait_for_accept value. */
void pa_threaded_mainloop_accept(pa_threaded_mainloop *m); void pa_threaded_mainloop_accept(pa_threaded_mainloop *m);
/** Return the return value as specified with the main loop's quit() routine. */ /** Return the return value as specified with the main loop's quit() routine. */