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	limit the number of concurrent connections for all four protocols
kick a client if it doesn't authenticate within 5s on ESD and native protocol git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@292 fefdeb5f-60dc-0310-8127-8f9354f1896f
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					 4 changed files with 104 additions and 12 deletions
				
			
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			@ -39,6 +39,9 @@
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#include "xmalloc.h"
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#include "log.h"
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/* Don't allow more than this many concurrent connections */
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#define MAX_CONNECTIONS 10
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struct connection {
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    struct pa_protocol_simple *protocol;
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    struct pa_iochannel *io;
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			@ -287,6 +290,12 @@ static void on_connection(struct pa_socket_server*s, struct pa_iochannel *io, vo
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    char cname[256];
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    assert(s && io && p);
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    if (pa_idxset_ncontents(p->connections)+1 > MAX_CONNECTIONS) {
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        pa_log(__FILE__": Warning! Too many connections (%u), dropping incoming connection.\n", MAX_CONNECTIONS);
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        pa_iochannel_free(io);
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        return;
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    }
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    c = pa_xmalloc(sizeof(struct connection));
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    c->io = io;
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    c->sink_input = NULL;
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