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Add a wrapper around close() to work around Windows' ass backwards way of
handling sockets. git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@1429 fefdeb5f-60dc-0310-8127-8f9354f1896f
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7 changed files with 45 additions and 24 deletions
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@ -4,7 +4,7 @@
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This file is part of PulseAudio.
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Copyright 2004-2006 Lennart Poettering
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Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
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Copyright 2006-2007 Pierre Ossman <ossman@cendio.se> for Cendio AB
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PulseAudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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@ -163,7 +163,7 @@ static void do_call(pa_socket_client *c) {
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finish:
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if (!io && c->fd >= 0)
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close(c->fd);
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pa_close(c->fd);
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c->fd = -1;
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free_events(c);
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@ -310,7 +310,7 @@ static void socket_client_free(pa_socket_client *c) {
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free_events(c);
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if (c->fd >= 0)
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close(c->fd);
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pa_close(c->fd);
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#ifdef HAVE_LIBASYNCNS
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if (c->asyncns_query)
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@ -403,7 +403,7 @@ static void timeout_cb(pa_mainloop_api *m, pa_time_event *e, const struct timeva
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assert(c);
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if (c->fd >= 0) {
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close(c->fd);
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pa_close(c->fd);
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c->fd = -1;
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}
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