Add a wrapper around close() to work around Windows' ass backwards way of

handling sockets.


git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@1429 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Pierre Ossman 2007-02-14 12:13:49 +00:00
parent 8bf7943e8e
commit df47c7b828
7 changed files with 45 additions and 24 deletions

View file

@ -4,7 +4,7 @@
This file is part of PulseAudio.
Copyright 2004-2006 Lennart Poettering
Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
Copyright 2006-2007 Pierre Ossman <ossman@cendio.se> for Cendio AB
PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
@ -163,7 +163,7 @@ static void do_call(pa_socket_client *c) {
finish:
if (!io && c->fd >= 0)
close(c->fd);
pa_close(c->fd);
c->fd = -1;
free_events(c);
@ -310,7 +310,7 @@ static void socket_client_free(pa_socket_client *c) {
free_events(c);
if (c->fd >= 0)
close(c->fd);
pa_close(c->fd);
#ifdef HAVE_LIBASYNCNS
if (c->asyncns_query)
@ -403,7 +403,7 @@ static void timeout_cb(pa_mainloop_api *m, pa_time_event *e, const struct timeva
assert(c);
if (c->fd >= 0) {
close(c->fd);
pa_close(c->fd);
c->fd = -1;
}