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Add a wrapper around close() to work around Windows' ass backwards way of
handling sockets. git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@1429 fefdeb5f-60dc-0310-8127-8f9354f1896f
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7 changed files with 45 additions and 24 deletions
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@ -7,7 +7,7 @@
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This file is part of PulseAudio.
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Copyright 2004-2006 Lennart Poettering
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Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
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Copyright 2006-2007 Pierre Ossman <ossman@cendio.se> for Cendio AB
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PulseAudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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@ -44,6 +44,8 @@ ssize_t pa_write(int fd, const void *buf, size_t count, int *type);
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ssize_t pa_loop_read(int fd, void*data, size_t size, int *type);
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ssize_t pa_loop_write(int fd, const void*data, size_t size, int *type);
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int pa_close(int fd);
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void pa_check_signal_is_blocked(int sig);
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char *pa_sprintf_malloc(const char *format, ...) PA_GCC_PRINTF_ATTR(1,2);
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