Add a wrapper around close() to work around Windows' ass backwards way of

handling sockets.


git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@1429 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Pierre Ossman 2007-02-14 12:13:49 +00:00
parent 8bf7943e8e
commit df47c7b828
7 changed files with 45 additions and 24 deletions

View file

@ -7,7 +7,7 @@
This file is part of PulseAudio.
Copyright 2004-2006 Lennart Poettering
Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
Copyright 2006-2007 Pierre Ossman <ossman@cendio.se> for Cendio AB
PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
@ -44,6 +44,8 @@ ssize_t pa_write(int fd, const void *buf, size_t count, int *type);
ssize_t pa_loop_read(int fd, void*data, size_t size, int *type);
ssize_t pa_loop_write(int fd, const void*data, size_t size, int *type);
int pa_close(int fd);
void pa_check_signal_is_blocked(int sig);
char *pa_sprintf_malloc(const char *format, ...) PA_GCC_PRINTF_ATTR(1,2);