add a 'volume factor' that is implicitly multiplied into the volume of a sink input without being visible to the outside

This commit is contained in:
Lennart Poettering 2009-02-05 01:22:05 +01:00
parent 3fc1233062
commit de86c6e3ad
3 changed files with 27 additions and 8 deletions

View file

@ -79,6 +79,18 @@ void pa_sink_input_new_data_set_volume(pa_sink_input_new_data *data, const pa_cv
data->volume = *volume;
}
void pa_sink_input_new_data_apply_volume_factor(pa_sink_input_new_data *data, const pa_cvolume *volume_factor) {
pa_assert(data);
pa_assert(volume_factor);
if (data->volume_factor_is_set)
pa_sw_cvolume_multiply(&data->volume_factor, &data->volume_factor, volume_factor);
else {
data->volume_factor_is_set = TRUE;
data->volume_factor = *volume_factor;
}
}
void pa_sink_input_new_data_set_muted(pa_sink_input_new_data *data, pa_bool_t mute) {
pa_assert(data);
@ -171,12 +183,17 @@ int pa_sink_input_new(
pa_cvolume_reset(&data->volume, data->sample_spec.channels);
data->save_volume = FALSE;
}
pa_return_val_if_fail(pa_cvolume_valid(&data->volume), -PA_ERR_INVALID);
pa_return_val_if_fail(pa_cvolume_compatible(&data->volume, &data->sample_spec), -PA_ERR_INVALID);
if (!data->volume_factor_is_set)
pa_cvolume_reset(&data->volume_factor, data->sample_spec.channels);
pa_return_val_if_fail(pa_cvolume_valid(&data->volume_factor), -PA_ERR_INVALID);
pa_return_val_if_fail(pa_cvolume_compatible(&data->volume_factor, &data->sample_spec), -PA_ERR_INVALID);
if (!data->muted_is_set)
data->muted = FALSE;
@ -259,6 +276,7 @@ int pa_sink_input_new(
} else
i->virtual_volume = data->volume;
i->volume_factor = data->volume_factor;
pa_cvolume_init(&i->soft_volume);
i->save_volume = data->save_volume;
i->save_sink = data->save_sink;
@ -500,7 +518,7 @@ void pa_sink_input_put(pa_sink_input *i) {
pa_sink_update_flat_volume(i->sink, &new_volume);
pa_sink_set_volume(i->sink, &new_volume, FALSE, FALSE);
} else
i->soft_volume = i->virtual_volume;
pa_sw_cvolume_multiply(&i->soft_volume, &i->virtual_volume, &i->volume_factor);
i->thread_info.soft_volume = i->soft_volume;
i->thread_info.muted = i->muted;
@ -874,8 +892,7 @@ void pa_sink_input_set_volume(pa_sink_input *i, const pa_cvolume *volume, pa_boo
/* OK, we are in normal volume mode. The volume only affects
* ourselves */
i->soft_volume = *volume;
pa_sw_cvolume_multiply(&i->soft_volume, volume, &i->volume_factor);
/* Hooks have the ability to play games with i->soft_volume */
pa_hook_fire(&i->core->hooks[PA_CORE_HOOK_SINK_INPUT_SET_VOLUME], i);
@ -1066,7 +1083,7 @@ int pa_sink_input_start_move(pa_sink_input *i) {
/* Make the absolute volume relative */
i->virtual_volume = i->soft_volume;
pa_cvolume_reset(&i->soft_volume, i->sample_spec.channels);
i->soft_volume = i->volume_factor;
/* We might need to update the sink's volume if we are in flat
* volume mode. */