bluetooth: Introduce a can_be_supported API for A2DP codecs

This API internally checks if a requested codec can be supported on the
system. This is especially required for codecs supported via GStreamer
where the availability of a plugin decides if the said codec can be
supported.

This will be used to prevent registration of a codec which the remote
endpoint device might be able to support, but, PulseAudio can't as the
codec is not available on the system due to the absence of a plugin.
We can also prevent listing or switching to an unavailable codec.

Note that the codec negotiation happens with the bluez stack even before
a device is connected. Because of this, we need to make sure that gst_init
is called before checking for the availability of a plugin. Since
module-bluez5-device gets loaded only after a connection to the device
has been established, doing the gst_init in that or one of the bluetooth
modules is not feasible.

Part-of: <https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/merge_requests/440>
This commit is contained in:
Sanchayan Maity 2021-01-01 19:32:37 +05:30
parent 6044169763
commit d61493640e
8 changed files with 69 additions and 7 deletions

View file

@ -53,6 +53,10 @@ struct sbc_info {
uint8_t max_bitpool;
};
static bool can_be_supported(void) {
return true;
}
static bool can_accept_capabilities(const uint8_t *capabilities_buffer, uint8_t capabilities_size, bool for_encoding) {
const a2dp_sbc_t *capabilities = (const a2dp_sbc_t *) capabilities_buffer;
@ -666,6 +670,7 @@ const pa_a2dp_codec pa_a2dp_codec_sbc = {
.description = "SBC",
.id = { A2DP_CODEC_SBC, 0, 0 },
.support_backchannel = false,
.can_be_supported = can_be_supported,
.can_accept_capabilities = can_accept_capabilities,
.choose_remote_endpoint = choose_remote_endpoint,
.fill_capabilities = fill_capabilities,