Request a rewrite immediately after we have been linked, so that playback starts immediately

This commit is contained in:
Lennart Poettering 2008-06-20 23:04:12 +02:00
parent add6c0361a
commit d3c1c920f0

View file

@ -490,6 +490,20 @@ static void sink_input_kill_cb(pa_sink_input *i) {
output_free(o);
}
/* Called from IO thread context */
static void sink_input_state_change_cb(pa_sink_input *i, pa_sink_input_state_t state) {
struct userdata *u;
pa_sink_input_assert_ref(i);
pa_assert_se(u = i->userdata);
/* If we are added for the first time, ask for a rewinding so that
* we are heard right-away. */
if (PA_SINK_INPUT_IS_LINKED(state) &&
i->thread_info.state == PA_SINK_INPUT_INIT)
pa_sink_input_request_rewind(i, 0, FALSE, TRUE);
}
/* Called from thread context */
static int sink_input_process_msg(pa_msgobject *obj, int code, void *data, int64_t offset, pa_memchunk *chunk) {
struct output *o = PA_SINK_INPUT(obj)->userdata;
@ -791,6 +805,7 @@ static int output_create_sink_input(struct output *o) {
o->sink_input->parent.process_msg = sink_input_process_msg;
o->sink_input->pop = sink_input_pop_cb;
o->sink_input->process_rewind = sink_input_process_rewind_cb;
o->sink_input->state_change = sink_input_state_change_cb;
o->sink_input->update_max_rewind = sink_input_update_max_rewind_cb;
o->sink_input->update_max_request = sink_input_update_max_request_cb;
o->sink_input->attach = sink_input_attach_cb;