alsa: Minor debug code cleanup

Remove a trap on underrun and uncomment a couple of useful debug prints
(still enabled only when DEBUG_TIMING is defined).
This commit is contained in:
Arun Raghavan 2011-11-12 11:18:25 +05:30
parent 7a237e6210
commit d320ae029b

View file

@ -457,7 +457,7 @@ static size_t check_left_to_play(struct userdata *u, size_t n_bytes, pa_bool_t o
left_to_play = 0;
underrun = TRUE;
#ifdef DEBUG_TIMING
#if 0
PA_DEBUG_TRAP;
#endif
@ -1727,13 +1727,17 @@ static void thread_func(void *userdata) {
/* OK, the playback buffer is now full, let's
* calculate when to wake up next */
/* pa_log_debug("Waking up in %0.2fms (sound card clock).", (double) sleep_usec / PA_USEC_PER_MSEC); */
#ifdef DEBUG_TIMING
pa_log_debug("Waking up in %0.2fms (sound card clock).", (double) sleep_usec / PA_USEC_PER_MSEC);
#endif
/* Convert from the sound card time domain to the
* system time domain */
cusec = pa_smoother_translate(u->smoother, pa_rtclock_now(), sleep_usec);
/* pa_log_debug("Waking up in %0.2fms (system clock).", (double) cusec / PA_USEC_PER_MSEC); */
#ifdef DEBUG_TIMING
pa_log_debug("Waking up in %0.2fms (system clock).", (double) cusec / PA_USEC_PER_MSEC);
#endif
/* We don't trust the conversion, so we wake up whatever comes first */
rtpoll_sleep = PA_MIN(sleep_usec, cusec);