rework memory block management to be thread-safe and mostly lock-free.

pa_memblock is now an opaque structure. Access to its fields is now done
through various accessor functions in a thread-safe manner.

pa_memblock_acquire() and pa_memblock_release() are now used to access the
attached audio data. Why? To allow safe manipulation of the memory pointer
maintained by the memory block. Internally _acquire() and _release() maintain a
reference counter. Please do not confuse this reference counter whith the one
maintained by pa_memblock_ref()/_unref()!

As a side effect this patch removes all direct usages of AO_t and replaces it
with pa_atomic_xxx based code.

This stuff needs some serious testing love. Especially if threads are actively
used.



git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@1404 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Lennart Poettering 2006-09-26 23:50:56 +00:00
parent 5ad143b3ab
commit d210ebbb09
36 changed files with 991 additions and 500 deletions

View file

@ -294,6 +294,7 @@ int pa_sink_input_peek(pa_sink_input *i, pa_memchunk *chunk, pa_cvolume *volume)
assert(i->state == PA_SINK_INPUT_RUNNING || i->state == PA_SINK_INPUT_DRAINED);
if (i->move_silence > 0) {
size_t l;
/* We have just been moved and shall play some silence for a
* while until the old sink has drained its playback buffer */
@ -303,7 +304,8 @@ int pa_sink_input_peek(pa_sink_input *i, pa_memchunk *chunk, pa_cvolume *volume)
chunk->memblock = pa_memblock_ref(i->silence_memblock);
chunk->index = 0;
chunk->length = i->move_silence < chunk->memblock->length ? i->move_silence : chunk->memblock->length;
l = pa_memblock_get_length(chunk->memblock);
chunk->length = i->move_silence < l ? i->move_silence : l;
ret = 0;
do_volume_adj_here = 1;
@ -389,10 +391,13 @@ void pa_sink_input_drop(pa_sink_input *i, const pa_memchunk *chunk, size_t lengt
if (i->move_silence > 0) {
if (chunk) {
size_t l;
l = pa_memblock_get_length(i->silence_memblock);
if (chunk->memblock != i->silence_memblock ||
chunk->index != 0 ||
(chunk->memblock && (chunk->length != (i->silence_memblock->length < i->move_silence ? i->silence_memblock->length : i->move_silence))))
(chunk->memblock && (chunk->length != (l < i->move_silence ? l : i->move_silence))))
return;
}