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rework memory block management to be thread-safe and mostly lock-free.
pa_memblock is now an opaque structure. Access to its fields is now done through various accessor functions in a thread-safe manner. pa_memblock_acquire() and pa_memblock_release() are now used to access the attached audio data. Why? To allow safe manipulation of the memory pointer maintained by the memory block. Internally _acquire() and _release() maintain a reference counter. Please do not confuse this reference counter whith the one maintained by pa_memblock_ref()/_unref()! As a side effect this patch removes all direct usages of AO_t and replaces it with pa_atomic_xxx based code. This stuff needs some serious testing love. Especially if threads are actively used. git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@1404 fefdeb5f-60dc-0310-8127-8f9354f1896f
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36 changed files with 991 additions and 500 deletions
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@ -294,6 +294,7 @@ int pa_sink_input_peek(pa_sink_input *i, pa_memchunk *chunk, pa_cvolume *volume)
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assert(i->state == PA_SINK_INPUT_RUNNING || i->state == PA_SINK_INPUT_DRAINED);
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if (i->move_silence > 0) {
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size_t l;
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/* We have just been moved and shall play some silence for a
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* while until the old sink has drained its playback buffer */
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@ -303,7 +304,8 @@ int pa_sink_input_peek(pa_sink_input *i, pa_memchunk *chunk, pa_cvolume *volume)
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chunk->memblock = pa_memblock_ref(i->silence_memblock);
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chunk->index = 0;
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chunk->length = i->move_silence < chunk->memblock->length ? i->move_silence : chunk->memblock->length;
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l = pa_memblock_get_length(chunk->memblock);
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chunk->length = i->move_silence < l ? i->move_silence : l;
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ret = 0;
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do_volume_adj_here = 1;
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@ -389,10 +391,13 @@ void pa_sink_input_drop(pa_sink_input *i, const pa_memchunk *chunk, size_t lengt
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if (i->move_silence > 0) {
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if (chunk) {
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size_t l;
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l = pa_memblock_get_length(i->silence_memblock);
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if (chunk->memblock != i->silence_memblock ||
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chunk->index != 0 ||
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(chunk->memblock && (chunk->length != (i->silence_memblock->length < i->move_silence ? i->silence_memblock->length : i->move_silence))))
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(chunk->memblock && (chunk->length != (l < i->move_silence ? l : i->move_silence))))
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return;
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}
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