Documentation updates

git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@696 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Lennart Poettering 2006-04-13 00:56:10 +00:00
parent b33ae7913a
commit ceb09d8ae9
7 changed files with 80 additions and 25 deletions

View file

@ -30,8 +30,8 @@
* \section overv_sec Overview
*
* Channel maps provide a way to associate channels in a stream with a
* speaker. This relieves applications of having to make sure their channel
* order is identical to the final output.
* specific speaker position. This relieves applications of having to
* make sure their channel order is identical to the final output.
*
* \section init_sec Initialisation
*

View file

@ -48,7 +48,7 @@
* The abstraction is represented as a number of function pointers in the
* pa_mainloop_api structure.
*
* To actually be able to use these functions, an actual implementation
* To actually be able to use these functions, an implementation needs to
* be coupled to the abstraction. There are two of these shipped with
* polypaudio, but any other can be used with a minimal ammount of work,
* provided it supports the three basic events listed above.
@ -88,11 +88,11 @@
* channel.
*
* There is no need for more than one context per application, unless
* connections to multiple servers is needed.
* connections to multiple servers are needed.
*
* \subsection ops_subsec Operations
*
* All operations on the context is performed asynchronously. I.e. the
* All operations on the context are performed asynchronously. I.e. the
* client will not wait for the server to complete the request. To keep
* track of all these in-flight operations, the application is given a
* pa_operation object for each asynchronous operation.

View file

@ -45,10 +45,10 @@ PA_C_DECL_BEGIN
* consists of three steps that repeat during the application's entire
* lifetime:
*
* -# Prepare - Dispatch deferred events, build a list of file descriptors
* -# Prepare - Build a list of file descriptors
* that need to be monitored and calculate the next timeout.
* -# Poll - Execute the actuall poll() system call.
* -# Dispatch - Dispatch any timeouts and file descriptors that have fired.
* -# Dispatch - Dispatch any events that have fired.
*
* When using the main loop, the application can either execute each
* iteration, one at a time, using pa_mainloop_iterate(), or let the library

View file

@ -99,7 +99,7 @@
PA_C_DECL_BEGIN
/** Maximum allowed channels */
/** Maximum number of allowed channels */
#define PA_CHANNELS_MAX 16
/** Sample format */

View file

@ -47,7 +47,7 @@
* pa_simple *s;
* pa_sample_spec ss;
*
* ss.format = S16_NE;
* ss.format = PA_SAMPLE_S16_NE;
* ss.channels = 2;
* ss.rate = 44100;
*
@ -70,7 +70,7 @@
* Once the connection is established to the server, data can start flowing.
* Using the connection is very similar to the normal read() and write()
* system calls. The main difference is that they're call pa_simple_read()
* and pa_simple_write(). Note that these operation are always blocking.
* and pa_simple_write(). Note that these operations always block.
*
* \section ctrl_sec Buffer control
*

View file

@ -69,7 +69,7 @@
*
* \subsection bufattr_subsec Buffer attributes
*
* Playback and record streams always have a buffer as part of the data flow.
* Playback and record streams always have a server side buffer as part of the data flow.
* The size of this buffer strikes a compromise between low latency and
* sensitivity for buffer overflows/underruns.
*
@ -133,19 +133,43 @@
* monitoring the current latency.
*
* To get the raw data needed to calculate latencies, call
* pa_stream_get_timing_info(). This will give you a pa_timing_info structure
* that contains everything that is known about buffers, transport delays
* and the backend active in the server.
* pa_stream_get_timing_info(). This will give you a pa_timing_info
* structure that contains everything that is known about buffers,
* transport delays and the backend active in the server.
*
* If a more simplistic interface is prefered, you can call
* pa_stream_get_time() or pa_stream_get_latency(). These will do all the
* necessary calculations for you.
* This structure is updated every time a
* pa_stream_update_timing_info() operation is executed. (i.e. before
* the first call to this function the timing information structure is
* not available!) Since it is a lot of work to keep this structure
* up-to-date manually, Polypaudio can do that automatically for you:
* if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the
* stream Polypaudio will automatically update the structure every
* 100ms and every time a function is called that might invalidate the
* previously known timing data (such as pa_stream_write() or
* pa_stream_flush()). Please note however, that there always is a
* short time window when the data in the timing information structure
* is out-of-date. Polypaudio tries to mark these situations by
* setting the write_index_corrupt and read_index_corrupt fields
* accordingly.
*
* The latency information is constantly updated from the server. Be aware
* that between updates, old data will be returned. If you specify the flag
* PA_STREAM_INTERPOLATE_TIMING when creating the stream, pa_stream_get_time()
* and pa_stream_get_latency() will calculate the latency between updates
* based on the time elapsed.
* The raw timing data in the pa_timing_info structure is usually hard
* to deal with. Therefore a more simplistic interface is available:
* you can call pa_stream_get_time() or pa_stream_get_latency(). The
* former will return the current playback time of the hardware since
* the stream has been started. The latter returns the time a sample
* that you write now takes to be played by the hardware.
*
* Since updating the timing info structure usually requires a full
* round trip and some applications monitor the timing very often
* Polypaudio offers a timing interpolation system. If
* PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream,
* pa_stream_get_time() and pa_stream_get_latency() will try to
* interpolate the current playback time/latency by estimating the
* number of samples that have been played back by the hardware since
* the last regular timing update. It is espcially useful to combine
* this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable
* you to monitor the current playback time/latency very precisely
* without requiring a network round trip every time.
*
* \section flow_sec Overflow and underflow
*
@ -154,12 +178,37 @@
* happens. Callbacks are registered using pa_stream_set_overflow_callback()
* and pa_stream_set_underflow_callback().
*
* \section sync_streams Sychronizing Multiple Playback Streams.
*
* Polypaudio allows applications to fully synchronize multiple playback
* streams that are connected to the same output device. That means
* the streams will always be played back sample-by-sample
* synchronously. If stream operations like pa_stream_cork() are
* issued on one of the synchronized streams, they are simultaneously
* issued on the others.
*
* To synchronize a stream to another, just pass the "master" stream
* as last argument to pa_stream_connect_playack(). To make sure that
* the freshly created stream doesn't start playback right-away, make
* sure to pass PA_STREAM_START_CORKED and - after all streams have
* been created - uncork them all with a single call to
* pa_stream_cork() for the master stream.
*
* To make sure that a particular stream doesn't stop to play when a
* server side buffer underrun happens on it while the other
* synchronized streams continue playing and hence deviate you need to
* pass a "prebuf" pa_buffer_attr of 0 when connecting it.
*
* \section seek_modes Seeking in the Playback Buffer
*
* T.B.D
* \section disc_sec Disconnecting
*
* When a stream has served is purpose it must be disconnected with
* pa_stream_disconnect(). If you only unreference it, then it will live on
* and eat resources both locally and on the server until you disconnect the
* context.
*
*/
/** \file

View file

@ -53,8 +53,14 @@
* For simple multiplication, pa_sw_volume_multiply() and
* pa_sw_cvolume_multiply() can be used.
*
* Calculations can only be reliably be performed on software volumes as
* it is commonly unknown what scale hardware volumes use.
* Calculations can only be reliably performed on software volumes
* as it is commonly unknown what scale hardware volumes relate to.
*
* The functions described above are only valid when used with
* software volumes. Hence it is usually a better idea to treat all
* volume values as opaque with a range from PA_VOLUME_MUTE (0%) to
* PA_VOLUME_NORM (100%) and to refrain from any calculations with
* them.
*
* \section conv_sec Convenience functions
*