Documentation updates

git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@696 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Lennart Poettering 2006-04-13 00:56:10 +00:00
parent b33ae7913a
commit ceb09d8ae9
7 changed files with 80 additions and 25 deletions

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@ -30,8 +30,8 @@
* \section overv_sec Overview * \section overv_sec Overview
* *
* Channel maps provide a way to associate channels in a stream with a * Channel maps provide a way to associate channels in a stream with a
* speaker. This relieves applications of having to make sure their channel * specific speaker position. This relieves applications of having to
* order is identical to the final output. * make sure their channel order is identical to the final output.
* *
* \section init_sec Initialisation * \section init_sec Initialisation
* *

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* The abstraction is represented as a number of function pointers in the * The abstraction is represented as a number of function pointers in the
* pa_mainloop_api structure. * pa_mainloop_api structure.
* *
* To actually be able to use these functions, an actual implementation * To actually be able to use these functions, an implementation needs to
* be coupled to the abstraction. There are two of these shipped with * be coupled to the abstraction. There are two of these shipped with
* polypaudio, but any other can be used with a minimal ammount of work, * polypaudio, but any other can be used with a minimal ammount of work,
* provided it supports the three basic events listed above. * provided it supports the three basic events listed above.
@ -88,11 +88,11 @@
* channel. * channel.
* *
* There is no need for more than one context per application, unless * There is no need for more than one context per application, unless
* connections to multiple servers is needed. * connections to multiple servers are needed.
* *
* \subsection ops_subsec Operations * \subsection ops_subsec Operations
* *
* All operations on the context is performed asynchronously. I.e. the * All operations on the context are performed asynchronously. I.e. the
* client will not wait for the server to complete the request. To keep * client will not wait for the server to complete the request. To keep
* track of all these in-flight operations, the application is given a * track of all these in-flight operations, the application is given a
* pa_operation object for each asynchronous operation. * pa_operation object for each asynchronous operation.

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@ -45,10 +45,10 @@ PA_C_DECL_BEGIN
* consists of three steps that repeat during the application's entire * consists of three steps that repeat during the application's entire
* lifetime: * lifetime:
* *
* -# Prepare - Dispatch deferred events, build a list of file descriptors * -# Prepare - Build a list of file descriptors
* that need to be monitored and calculate the next timeout. * that need to be monitored and calculate the next timeout.
* -# Poll - Execute the actuall poll() system call. * -# Poll - Execute the actuall poll() system call.
* -# Dispatch - Dispatch any timeouts and file descriptors that have fired. * -# Dispatch - Dispatch any events that have fired.
* *
* When using the main loop, the application can either execute each * When using the main loop, the application can either execute each
* iteration, one at a time, using pa_mainloop_iterate(), or let the library * iteration, one at a time, using pa_mainloop_iterate(), or let the library

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PA_C_DECL_BEGIN PA_C_DECL_BEGIN
/** Maximum allowed channels */ /** Maximum number of allowed channels */
#define PA_CHANNELS_MAX 16 #define PA_CHANNELS_MAX 16
/** Sample format */ /** Sample format */

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* pa_simple *s; * pa_simple *s;
* pa_sample_spec ss; * pa_sample_spec ss;
* *
* ss.format = S16_NE; * ss.format = PA_SAMPLE_S16_NE;
* ss.channels = 2; * ss.channels = 2;
* ss.rate = 44100; * ss.rate = 44100;
* *
@ -70,7 +70,7 @@
* Once the connection is established to the server, data can start flowing. * Once the connection is established to the server, data can start flowing.
* Using the connection is very similar to the normal read() and write() * Using the connection is very similar to the normal read() and write()
* system calls. The main difference is that they're call pa_simple_read() * system calls. The main difference is that they're call pa_simple_read()
* and pa_simple_write(). Note that these operation are always blocking. * and pa_simple_write(). Note that these operations always block.
* *
* \section ctrl_sec Buffer control * \section ctrl_sec Buffer control
* *

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@ -69,7 +69,7 @@
* *
* \subsection bufattr_subsec Buffer attributes * \subsection bufattr_subsec Buffer attributes
* *
* Playback and record streams always have a buffer as part of the data flow. * Playback and record streams always have a server side buffer as part of the data flow.
* The size of this buffer strikes a compromise between low latency and * The size of this buffer strikes a compromise between low latency and
* sensitivity for buffer overflows/underruns. * sensitivity for buffer overflows/underruns.
* *
@ -133,33 +133,82 @@
* monitoring the current latency. * monitoring the current latency.
* *
* To get the raw data needed to calculate latencies, call * To get the raw data needed to calculate latencies, call
* pa_stream_get_timing_info(). This will give you a pa_timing_info structure * pa_stream_get_timing_info(). This will give you a pa_timing_info
* that contains everything that is known about buffers, transport delays * structure that contains everything that is known about buffers,
* and the backend active in the server. * transport delays and the backend active in the server.
* *
* If a more simplistic interface is prefered, you can call * This structure is updated every time a
* pa_stream_get_time() or pa_stream_get_latency(). These will do all the * pa_stream_update_timing_info() operation is executed. (i.e. before
* necessary calculations for you. * the first call to this function the timing information structure is
* not available!) Since it is a lot of work to keep this structure
* up-to-date manually, Polypaudio can do that automatically for you:
* if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the
* stream Polypaudio will automatically update the structure every
* 100ms and every time a function is called that might invalidate the
* previously known timing data (such as pa_stream_write() or
* pa_stream_flush()). Please note however, that there always is a
* short time window when the data in the timing information structure
* is out-of-date. Polypaudio tries to mark these situations by
* setting the write_index_corrupt and read_index_corrupt fields
* accordingly.
* *
* The latency information is constantly updated from the server. Be aware * The raw timing data in the pa_timing_info structure is usually hard
* that between updates, old data will be returned. If you specify the flag * to deal with. Therefore a more simplistic interface is available:
* PA_STREAM_INTERPOLATE_TIMING when creating the stream, pa_stream_get_time() * you can call pa_stream_get_time() or pa_stream_get_latency(). The
* and pa_stream_get_latency() will calculate the latency between updates * former will return the current playback time of the hardware since
* based on the time elapsed. * the stream has been started. The latter returns the time a sample
* that you write now takes to be played by the hardware.
* *
* Since updating the timing info structure usually requires a full
* round trip and some applications monitor the timing very often
* Polypaudio offers a timing interpolation system. If
* PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream,
* pa_stream_get_time() and pa_stream_get_latency() will try to
* interpolate the current playback time/latency by estimating the
* number of samples that have been played back by the hardware since
* the last regular timing update. It is espcially useful to combine
* this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable
* you to monitor the current playback time/latency very precisely
* without requiring a network round trip every time.
*
* \section flow_sec Overflow and underflow * \section flow_sec Overflow and underflow
* *
* Even with the best precautions, buffers will sometime over- or underflow. * Even with the best precautions, buffers will sometime over - or underflow.
* To handle this gracefully, the application can be notified when this * To handle this gracefully, the application can be notified when this
* happens. Callbacks are registered using pa_stream_set_overflow_callback() * happens. Callbacks are registered using pa_stream_set_overflow_callback()
* and pa_stream_set_underflow_callback(). * and pa_stream_set_underflow_callback().
* *
* \section sync_streams Sychronizing Multiple Playback Streams.
*
* Polypaudio allows applications to fully synchronize multiple playback
* streams that are connected to the same output device. That means
* the streams will always be played back sample-by-sample
* synchronously. If stream operations like pa_stream_cork() are
* issued on one of the synchronized streams, they are simultaneously
* issued on the others.
*
* To synchronize a stream to another, just pass the "master" stream
* as last argument to pa_stream_connect_playack(). To make sure that
* the freshly created stream doesn't start playback right-away, make
* sure to pass PA_STREAM_START_CORKED and - after all streams have
* been created - uncork them all with a single call to
* pa_stream_cork() for the master stream.
*
* To make sure that a particular stream doesn't stop to play when a
* server side buffer underrun happens on it while the other
* synchronized streams continue playing and hence deviate you need to
* pass a "prebuf" pa_buffer_attr of 0 when connecting it.
*
* \section seek_modes Seeking in the Playback Buffer
*
* T.B.D
* \section disc_sec Disconnecting * \section disc_sec Disconnecting
* *
* When a stream has served is purpose it must be disconnected with * When a stream has served is purpose it must be disconnected with
* pa_stream_disconnect(). If you only unreference it, then it will live on * pa_stream_disconnect(). If you only unreference it, then it will live on
* and eat resources both locally and on the server until you disconnect the * and eat resources both locally and on the server until you disconnect the
* context. * context.
*
*/ */
/** \file /** \file

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* For simple multiplication, pa_sw_volume_multiply() and * For simple multiplication, pa_sw_volume_multiply() and
* pa_sw_cvolume_multiply() can be used. * pa_sw_cvolume_multiply() can be used.
* *
* Calculations can only be reliably be performed on software volumes as * Calculations can only be reliably performed on software volumes
* it is commonly unknown what scale hardware volumes use. * as it is commonly unknown what scale hardware volumes relate to.
*
* The functions described above are only valid when used with
* software volumes. Hence it is usually a better idea to treat all
* volume values as opaque with a range from PA_VOLUME_MUTE (0%) to
* PA_VOLUME_NORM (100%) and to refrain from any calculations with
* them.
* *
* \section conv_sec Convenience functions * \section conv_sec Convenience functions
* *