sink-input, source-output: remove the state getters

pa_sink_input_get_state() and pa_source_output_get_state() just return
the state variable. We can as well access the state variable directly.

There are no behaviour changes, except that some filter sources accessed
the main thread's state variable from their push() callbacks. I fixed
them so that they use the thread_info.state variable instead.
This commit is contained in:
Tanu Kaskinen 2018-06-26 16:25:57 +03:00
parent 64ba239f65
commit b4a36453da
21 changed files with 57 additions and 81 deletions

View file

@ -280,7 +280,7 @@ static int sink_set_state_in_main_thread_cb(pa_sink *s, pa_sink_state_t state, p
pa_assert_se(u = s->userdata);
if (!PA_SINK_IS_LINKED(state) ||
!PA_SINK_INPUT_IS_LINKED(pa_sink_input_get_state(u->sink_input)))
!PA_SINK_INPUT_IS_LINKED(u->sink_input->state))
return 0;
pa_sink_input_cork(u->sink_input, state == PA_SINK_SUSPENDED);
@ -344,7 +344,7 @@ static void sink_set_volume_cb(pa_sink *s) {
pa_assert_se(u = s->userdata);
if (!PA_SINK_IS_LINKED(pa_sink_get_state(s)) ||
!PA_SINK_INPUT_IS_LINKED(pa_sink_input_get_state(u->sink_input)))
!PA_SINK_INPUT_IS_LINKED(u->sink_input->state))
return;
pa_sink_input_set_volume(u->sink_input, &s->real_volume, s->save_volume, true);
@ -358,7 +358,7 @@ static void sink_set_mute_cb(pa_sink *s) {
pa_assert_se(u = s->userdata);
if (!PA_SINK_IS_LINKED(pa_sink_get_state(s)) ||
!PA_SINK_INPUT_IS_LINKED(pa_sink_input_get_state(u->sink_input)))
!PA_SINK_INPUT_IS_LINKED(u->sink_input->state))
return;
pa_sink_input_set_mute(u->sink_input, s->muted, s->save_muted);