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	position-event-sounds: never position test sounds in space
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					 1 changed files with 17 additions and 1 deletions
				
			
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			@ -74,7 +74,7 @@ static int parse_pos(const char *pos, double *f) {
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}
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static pa_hook_result_t sink_input_fixate_hook_callback(pa_core *core, pa_sink_input_new_data *data, struct userdata *u) {
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    const char *hpos, *vpos, *role;
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    const char *hpos, *vpos, *role, *id;
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    double f;
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    char t[PA_CVOLUME_SNPRINT_MAX];
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    pa_cvolume v;
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			@ -87,6 +87,22 @@ static pa_hook_result_t sink_input_fixate_hook_callback(pa_core *core, pa_sink_i
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    if (!pa_streq(role, "event"))
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        return PA_HOOK_OK;
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    if ((id = pa_proplist_gets(data->proplist, PA_PROP_EVENT_ID))) {
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        /* The test sounds should never be positioned in space, since
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         * they might be trigered themselves to configure the speakers
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         * in space, which we don't want to mess up. */
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        if (pa_startswith(id, "audio-channel-"))
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            return PA_HOOK_OK;
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        if (pa_streq(id, "audio-volume-change"))
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            return PA_HOOK_OK;
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        if (pa_streq(id, "audio-test-signal"))
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            return PA_HOOK_OK;
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    }
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    if (!(hpos = pa_proplist_gets(data->proplist, PA_PROP_EVENT_MOUSE_HPOS)))
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        hpos = pa_proplist_gets(data->proplist, PA_PROP_WINDOW_HPOS);
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