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Big documentation update. Describe the client API in a more tutorial like
manner. git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@667 fefdeb5f-60dc-0310-8127-8f9354f1896f
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#include <polyp/def.h>
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#include <polyp/cdecl.h>
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/** \page simple Simple API
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*
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* \section overv_sec Overview
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*
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* The simple API is designed for applications with very basic sound
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* playback or capture needs. It can only support a single stream per
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* connection and has no handling of complex features like events, channel
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* mappings and volume control. It is, however, very simple to use and
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* quite sufficent for many programs.
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*
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* \section conn_sec Connecting
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*
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* The first step before using the sound system is to connect to the
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* server. This is normally done this way:
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*
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* \code
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* pa_simple *s;
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* pa_sample_spec ss;
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*
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* ss.format = S16_NE;
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* ss.channels = 2;
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* ss.rate = 44100;
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*
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* s = pa_simple_new(NULL, // Use the default server.
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* "Fooapp", // Our application's name.
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* PA_STREAM_PLAYBACK,
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* NULL, // Use the default device.
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* "Music", // Description of our stream.
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* &ss, // Our sample format.
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* NULL, // Use default buffering attributes.
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* NULL, // Ignore error code.
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* );
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* \endcode
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*
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* At this point a connected object is returned, or NULL if there was a
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* problem connecting.
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*
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* \section transfer_sec Transferring data
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*
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* Once the connection is established to the server, data can start flowing.
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* Using the connection is very similar to the normal read() and write()
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* system calls. The main difference is that they're call pa_simple_read()
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* and pa_simple_write(). Note that these operation are always blocking.
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*
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* \section ctrl_sec Buffer control
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*
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* If a playback stream is used then a few other operations are available:
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*
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* \li pa_simple_drain() - Will wait for all sent data to finish playing.
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* \li pa_simple_flush() - Will throw away all data currently in buffers.
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* \li pa_simple_get_playback_latency() - Will return the total latency of
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* the playback pipeline.
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*
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* \section cleanup_sec Cleanup
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*
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* Once playback or capture is complete, the connection should be closed
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* and resources freed. This is done through:
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*
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* \code
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* pa_simple_free(s);
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* \endcode
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*/
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/** \file
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* A simple but limited synchronous playback and recording
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* API. This is synchronouse, simplified wrapper around the standard
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* API. This is a synchronous, simplified wrapper around the standard
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* asynchronous API. */
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/** \example pacat-simple.c
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