implement get_latency native command

git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@72 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Lennart Poettering 2004-07-15 21:18:18 +00:00
parent d8f1300661
commit 710233bbf6
7 changed files with 125 additions and 7 deletions

View file

@ -221,6 +221,25 @@ static void exit_signal_callback(void *id, int sig, void *userdata) {
}
static void stream_get_latency_callback(struct pa_stream *s, uint32_t latency, void *userdata) {
assert(s);
if (latency == (uint32_t) -1) {
fprintf(stderr, "Failed to get latency: %s\n", strerror(errno));
quit(1);
return;
}
fprintf(stderr, "Current latency is %u usecs.\n", latency);
}
static void sigusr1_signal_callback(void *id, int sig, void *userdata) {
if (mode == PLAYBACK) {
fprintf(stderr, "Got SIGUSR1, requesting latency.\n");
pa_stream_get_latency(stream, stream_get_latency_callback, NULL);
}
}
int main(int argc, char *argv[]) {
struct pa_mainloop* m = NULL;
int ret = 1, r;
@ -246,6 +265,7 @@ int main(int argc, char *argv[]) {
r = pa_signal_init(mainloop_api);
assert(r == 0);
pa_signal_register(SIGINT, exit_signal_callback, NULL);
pa_signal_register(SIGUSR1, sigusr1_signal_callback, NULL);
signal(SIGPIPE, SIG_IGN);
if (!(stdio_source = mainloop_api->source_io(mainloop_api,