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virtual-sink: Fix a crash when moving the sink to a new master right after setup.
If the virtual sink is moved to a new master right after it has been created, then the virtual sink input's memblockq can be rewound to a negative read index. The data written prior to the move starts from index zero, so after the rewind there's a bit of silence. If the memblockq doesn't have a silence memchunk set, then pa_memblockq_peek() will return zero in such case, and the returned memchunk's memblock pointer will be NULL. That scenario wasn't taken into account in the implementation of sink_input_pop_cb. Setting a silence memchunk for the memblockq solves this problem, because pa_memblock_peek() will now return a valid memblock if the read index happens to point to a hole in the memblockq. I believe this isn't the best possible solution, though. It doesn't really make sense to rewind the sink input's memblockq beyond index 0 in the first place, because now when the stream starts to play to the new master sink, there's some unnecessary silence before the actual data starts. This is a small problem, though, and I don't grok the rewinding system well enough to know how to fix this issue properly. I went through all files that call pa_memblockq_peek() to see if there are more similar bugs. play-memblockq.c was the only one that looked to me like it might be broken in the same way. I didn't try reproducing the bug with play-memblockq.c, though, so I just added a FIXME comment there.
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3 changed files with 14 additions and 5 deletions
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@ -135,6 +135,12 @@ static int sink_input_pop_cb(pa_sink_input *i, size_t nbytes, pa_memchunk *chunk
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return -1;
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}
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/* FIXME: u->memblockq doesn't have a silence memchunk set, so
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* pa_memblockq_peek() will return 0 without returning any memblock if the
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* read index points to a hole. If the memblockq is rewound beyond index 0,
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* then there will be a hole. */
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pa_assert(chunk->memblock);
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chunk->length = PA_MIN(chunk->length, nbytes);
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pa_memblockq_drop(u->memblockq, chunk->length);
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