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sink, source: remove the state getters
pa_sink_get_state() and pa_source_get_state() just return the state variable. We can as well access the state variable directly. There are no behaviour changes, except that module-virtual-source accessed the main thread's sink state variable from its push() callback. I fixed the module so that it uses the thread_info.state variable instead. Also, the compiler started to complain about comparing a sink state variable to a source state enum value in protocol-esound.c. The underlying bug was that a source pointer was assigned to a variable whose type was a sink pointer (somehow using the pa_source_get_state() macro confused the compiler enough so that it didn't complain before). I fixed the variable type.
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b4a36453da
commit
6665b466d2
26 changed files with 82 additions and 87 deletions
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@ -357,7 +357,7 @@ int pa_sink_input_new(
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return -PA_ERR_NOTSUPPORTED;
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}
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pa_return_val_if_fail(PA_SINK_IS_LINKED(pa_sink_get_state(data->sink)), -PA_ERR_BADSTATE);
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pa_return_val_if_fail(PA_SINK_IS_LINKED(data->sink->state), -PA_ERR_BADSTATE);
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pa_return_val_if_fail(!data->sync_base || (data->sync_base->sink == data->sink
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&& data->sync_base->state == PA_SINK_INPUT_CORKED),
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-PA_ERR_INVALID);
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@ -442,7 +442,7 @@ int pa_sink_input_new(
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return r;
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if ((data->flags & PA_SINK_INPUT_NO_CREATE_ON_SUSPEND) &&
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pa_sink_get_state(data->sink) == PA_SINK_SUSPENDED) {
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data->sink->state == PA_SINK_SUSPENDED) {
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pa_log_warn("Failed to create sink input: sink is suspended.");
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return -PA_ERR_BADSTATE;
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}
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@ -720,7 +720,7 @@ void pa_sink_input_unlink(pa_sink_input *i) {
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reset_callbacks(i);
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if (i->sink) {
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if (PA_SINK_IS_LINKED(pa_sink_get_state(i->sink)))
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if (PA_SINK_IS_LINKED(i->sink->state))
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pa_sink_update_status(i->sink);
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i->sink = NULL;
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