sink, source: remove the state getters

pa_sink_get_state() and pa_source_get_state() just return the state
variable. We can as well access the state variable directly.

There are no behaviour changes, except that module-virtual-source
accessed the main thread's sink state variable from its push() callback.
I fixed the module so that it uses the thread_info.state variable
instead. Also, the compiler started to complain about comparing a sink
state variable to a source state enum value in protocol-esound.c. The
underlying bug was that a source pointer was assigned to a variable
whose type was a sink pointer (somehow using the pa_source_get_state()
macro confused the compiler enough so that it didn't complain before).
I fixed the variable type.
This commit is contained in:
Tanu Kaskinen 2018-06-26 16:25:58 +03:00
parent b4a36453da
commit 6665b466d2
26 changed files with 82 additions and 87 deletions

View file

@ -114,7 +114,7 @@ static pa_sink* find_evacuation_sink(pa_core *c, pa_sink_input *i, pa_sink *skip
if (target == skip)
continue;
if (!PA_SINK_IS_LINKED(pa_sink_get_state(target)))
if (!PA_SINK_IS_LINKED(target->state))
continue;
if (!pa_sink_input_may_move_to(i, target))
@ -224,7 +224,7 @@ static pa_source* find_evacuation_source(pa_core *c, pa_source_output *o, pa_sou
if (skip && !target->monitor_of != !skip->monitor_of)
continue;
if (!PA_SOURCE_IS_LINKED(pa_source_get_state(target)))
if (!PA_SOURCE_IS_LINKED(target->state))
continue;
if (!pa_source_output_may_move_to(o, target))