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sink, source: remove the state getters
pa_sink_get_state() and pa_source_get_state() just return the state variable. We can as well access the state variable directly. There are no behaviour changes, except that module-virtual-source accessed the main thread's sink state variable from its push() callback. I fixed the module so that it uses the thread_info.state variable instead. Also, the compiler started to complain about comparing a sink state variable to a source state enum value in protocol-esound.c. The underlying bug was that a source pointer was assigned to a variable whose type was a sink pointer (somehow using the pa_source_get_state() macro confused the compiler enough so that it didn't complain before). I fixed the variable type.
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26 changed files with 82 additions and 87 deletions
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@ -114,7 +114,7 @@ static pa_sink* find_evacuation_sink(pa_core *c, pa_sink_input *i, pa_sink *skip
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if (target == skip)
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continue;
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if (!PA_SINK_IS_LINKED(pa_sink_get_state(target)))
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if (!PA_SINK_IS_LINKED(target->state))
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continue;
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if (!pa_sink_input_may_move_to(i, target))
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@ -224,7 +224,7 @@ static pa_source* find_evacuation_source(pa_core *c, pa_source_output *o, pa_sou
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if (skip && !target->monitor_of != !skip->monitor_of)
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continue;
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if (!PA_SOURCE_IS_LINKED(pa_source_get_state(target)))
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if (!PA_SOURCE_IS_LINKED(target->state))
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continue;
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if (!pa_source_output_may_move_to(o, target))
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