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sink-input: remove the DRAINED state
The only thing that the drained state was being used for was "pacmd list-sink-inputs". In all other cases the drained and running states were treated as equivalent. IMHO, this usage doesn't justify the complexity that the additional state brings. This patch was inspired by a bug report[1] that pointed out an error in an if condition in pa_sink_input_set_state_within_thread(). The buggy code is now removed altogether. [1] https://bugs.freedesktop.org/show_bug.cgi?id=106982
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4 changed files with 3 additions and 23 deletions
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@ -222,7 +222,7 @@ static pa_hook_result_t sink_input_move_finish_hook_cb(pa_core *c, pa_sink_input
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pa_assert(u);
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state = pa_sink_input_get_state(s);
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if (state != PA_SINK_INPUT_RUNNING && state != PA_SINK_INPUT_DRAINED)
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if (state != PA_SINK_INPUT_RUNNING)
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return PA_HOOK_OK;
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if ((d = pa_hashmap_get(u->device_infos, s->sink)))
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@ -282,7 +282,7 @@ static pa_hook_result_t sink_input_state_changed_hook_cb(pa_core *c, pa_sink_inp
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pa_assert(u);
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state = pa_sink_input_get_state(s);
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if ((state == PA_SINK_INPUT_RUNNING || state == PA_SINK_INPUT_DRAINED) && s->sink)
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if (state == PA_SINK_INPUT_RUNNING && s->sink)
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if ((d = pa_hashmap_get(u->device_infos, s->sink)))
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resume(d);
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