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simple: Fix typos in simple.h doxygen documentation
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1 changed files with 13 additions and 13 deletions
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@ -37,9 +37,9 @@
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*
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* The simple API is designed for applications with very basic sound
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* playback or capture needs. It can only support a single stream per
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* connection and has no handling of complex features like events, channel
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* mappings and volume control. It is, however, very simple to use and
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* quite sufficient for many programs.
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* connection and has no support for handling of complex features like
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* events, channel mappings and volume control. It is, however, very simple
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* to use and quite sufficient for many programs.
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*
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* \section conn_sec Connecting
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*
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@ -73,7 +73,7 @@
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*
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* Once the connection is established to the server, data can start flowing.
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* Using the connection is very similar to the normal read() and write()
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* system calls. The main difference is that they're call pa_simple_read()
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* system calls. The main difference is that they're called pa_simple_read()
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* and pa_simple_write(). Note that these operations always block.
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*
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* \section ctrl_sec Buffer control
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@ -115,35 +115,35 @@ PA_C_DECL_BEGIN
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* An opaque simple connection object */
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typedef struct pa_simple pa_simple;
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/** Create a new connection to the server */
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/** Create a new connection to the server. */
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pa_simple* pa_simple_new(
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const char *server, /**< Server name, or NULL for default */
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const char *name, /**< A descriptive name for this client (application name, ...) */
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pa_stream_direction_t dir, /**< Open this stream for recording or playback? */
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const char *dev, /**< Sink (resp. source) name, or NULL for default */
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const char *stream_name, /**< A descriptive name for this client (application name, song title, ...) */
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const char *stream_name, /**< A descriptive name for this stream (application name, song title, ...) */
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const pa_sample_spec *ss, /**< The sample type to use */
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const pa_channel_map *map, /**< The channel map to use, or NULL for default */
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const pa_buffer_attr *attr, /**< Buffering attributes, or NULL for default */
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int *error /**< A pointer where the error code is stored when the routine returns NULL. It is OK to pass NULL here. */
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);
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/** Close and free the connection to the server. The connection objects becomes invalid when this is called. */
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/** Close and free the connection to the server. The connection object becomes invalid when this is called. */
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void pa_simple_free(pa_simple *s);
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/** Write some data to the server */
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int pa_simple_write(pa_simple *s, const void*data, size_t bytes, int *error);
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/** Write some data to the server. */
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int pa_simple_write(pa_simple *s, const void *data, size_t bytes, int *error);
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/** Wait until all data already written is played by the daemon */
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/** Wait until all data already written is played by the daemon. */
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int pa_simple_drain(pa_simple *s, int *error);
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/** Read some data from the server */
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int pa_simple_read(pa_simple *s, void*data, size_t bytes, int *error);
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/** Read some data from the server. */
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int pa_simple_read(pa_simple *s, void *data, size_t bytes, int *error);
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/** Return the playback latency. */
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pa_usec_t pa_simple_get_latency(pa_simple *s, int *error);
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/** Flush the playback buffer. This discards any audio in the buffer. */
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/** Flush the playback buffer. This discards any audio in the buffer. */
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int pa_simple_flush(pa_simple *s, int *error);
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PA_C_DECL_END
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