Use <pulsecore/socket.h> instead of <sys/socket.h>

The check whether POSIX socket.h or WIN32 winsock2.h must be included can be
made centrally.  The downside is that some functionality of e.g. arpa/inet.h is
also implemented in winsock.h, so that some files that don't use socket
functions, but do use inet.h functions, must also include pulsecore/socket.h.
(as well as arpa/inet.h)
This commit is contained in:
Maarten Bosmans 2011-01-04 17:03:13 +01:00
parent d6d9fb295d
commit 4f1d4044f8
30 changed files with 52 additions and 108 deletions

View file

@ -31,7 +31,6 @@
#include <fcntl.h>
#include <unistd.h>
#include <limits.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/ioctl.h>
@ -44,6 +43,7 @@
#include <pulse/timeval.h>
#include <pulse/xmalloc.h>
#include <pulsecore/socket.h>
#include <pulsecore/core-error.h>
#include <pulsecore/iochannel.h>
#include <pulsecore/sink.h>