SSE/MMX/ARM: Fix high frequency noise with unusual number of channels

In the assembly optimized versions of SSE, a noise could occur when the
number of channels were 3,5,6 or 7. For MMX and ARM, this could occur
when the number of channels were 3.

Signed-off-by: David Henningsson <david.henningsson@canonical.com>
This commit is contained in:
David Henningsson 2010-10-08 18:47:00 +02:00 committed by Colin Guthrie
parent 489f50e2f4
commit 4d84a00b49
3 changed files with 25 additions and 13 deletions

View file

@ -47,7 +47,10 @@ pa_volume_s16ne_arm (int16_t *samples, int32_t *volumes, unsigned channels, unsi
{
int32_t *ve;
channels = PA_MAX (4U, channels);
/* Channels must be at least 4, and always a multiple of the original number.
* This is also the max amount we overread the volume array, which should
* have enough padding. */
channels = channels == 3 ? 6 : PA_MAX (4U, channels);
ve = volumes + channels;
__asm__ __volatile__ (