fix up latency before calling into stream code, to make sure we don't ask for too much data to early

This commit is contained in:
Lennart Poettering 2008-08-29 01:20:25 +02:00
parent 63505bee07
commit 450fe170a5
4 changed files with 16 additions and 13 deletions

View file

@ -511,14 +511,11 @@ pa_usec_t pa_source_output_set_requested_latency(pa_source_output *o, pa_usec_t
if (PA_SOURCE_OUTPUT_IS_LINKED(o->state))
pa_assert_se(pa_asyncmsgq_send(o->source->asyncmsgq, PA_MSGOBJECT(o), PA_SOURCE_OUTPUT_MESSAGE_SET_REQUESTED_LATENCY, &usec, 0, NULL) == 0);
else {
else
/* If this source output is not realized yet, we have to touch
* the thread info data directly */
usec = fixup_latency(o->source, usec);
o->thread_info.requested_source_latency = usec;
o->source->thread_info.requested_latency_valid = FALSE;
}
return usec;
}