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Fix the final few occurences of polyp.
git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@1042 fefdeb5f-60dc-0310-8127-8f9354f1896f
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6 changed files with 16 additions and 16 deletions
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@ -312,12 +312,12 @@ as <tt>module-cli-protocol-tcp</tt>.</p>
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<h3>module-x11-publish</h3>
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<p>Publishes the access credentials to the Polypaudio server in the
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<p>Publishes the access credentials to the PulseAudio server in the
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X11 root window. The following properties are used:
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<tt>PULSE_SERVER</tt>, <tt>POYLP_SINK</tt>, <tt>PULSE_SOURCE</tt>,
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<tt>PULSE_COOKIE</tt>. This is very useful when using SSH or any other
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remote login tool for logging into other machines and getting audio
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playback to your local speakers. The Polypaudio client libraries make
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playback to your local speakers. The PulseAudio client libraries make
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use of this data automatically. Instead of using this module you may
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use the tool <tt>pax11publish</tt> which may be used to access, modify
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and import credential data from/to the X11 display.</p>
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@ -354,7 +354,7 @@ already loaded protocol module is used.</td></tr> </table>
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<a name="rtp"/>
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<h2>RTP/SDP/SAP Transport</h2>
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<p>Polypaudio can stream audio data to an IP multicast group via the
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<p>PulseAudio can stream audio data to an IP multicast group via the
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standard protocols <a
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href="http://en.wikipedia.org/wiki/Real-time_Transport_Protocol">RTP</a>,
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<a
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@ -373,7 +373,7 @@ supported. Only uncompressed audio is supported, hence you won't be
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able to multicast more than a few streams at the same time over a
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standard LAN.</p>
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<p>Polypaudio implements both a sender and a reciever for RTP
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<p>PulseAudio implements both a sender and a reciever for RTP
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traffic. The sender announces itself via SAP/SDP on the same multicast
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group as it sends the RTP data to. The reciever picks up the SAP/SDP
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announcements and creates a playback stream for each
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@ -418,26 +418,26 @@ module to create an RTP source.</p>
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<h2>JACK Connectivity</h2>
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<p>Polypaudio can be hooked up to a <a
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<p>PulseAudio can be hooked up to a <a
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href="http://jackit.sourceforge.net/">JACK Audio Connection Kit</a> server which is a specialized sound server used for professional audio production on Unix/Linux. Both a
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Polypaudio sink and a source are available. For each channel a port is
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PulseAudio sink and a source are available. For each channel a port is
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created in the JACK server.</p>
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<h3>module-jack-sink</h3>
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<p>This module implements a Polypaudio sink that connects to JACK and registers as many output ports as requested.</p>
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<p>This module implements a PulseAudio sink that connects to JACK and registers as many output ports as requested.</p>
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<table>
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<tr><td><tt>sink_name=</tt></td><td>The name for the Polypaudio sink. If ommited defaults to <tt>jack_out</tt>.</td></tr>
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<tr><td><tt>sink_name=</tt></td><td>The name for the PulseAudio sink. If ommited defaults to <tt>jack_out</tt>.</td></tr>
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<tr><td><tt>server_name=</tt></td><td>The JACK server to connect to. If ommited defaults to the default server.</td></tr>
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<tr><td><tt>client_name=</tt></td><td>The client name to tell the JACK server. If ommited defaults to <tt>PulseAudio</tt>.</td></tr>
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<tr><td><tt>channels=</tt></td><td>Number of channels to register. If ommited defaults to the number of physical playback ports of the JACK server.</td></tr>
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<tr><td><tt>connect=</tt></td><td>Takes a boolean value. If enabled (the default) Polypaudio will try to connect its ports to the physicial playback ports of the JACK server</td></tr>
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<tr><td><tt>connect=</tt></td><td>Takes a boolean value. If enabled (the default) PulseAudio will try to connect its ports to the physicial playback ports of the JACK server</td></tr>
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</table>
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<h3>module-jack-source</h3>
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<p>This module implements a Polypaudio source that connects to JACK
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<p>This module implements a PulseAudio source that connects to JACK
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and registers as many input ports as requested. Takes the same
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arguments as <tt>module-jack-sink</tt>, except for <tt>sink_name</tt>
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which is replaced by <tt>source_name</tt> (with a default of <tt>jack_in</tt>) for obvious reasons.</p>
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