1) Add flexible seeking support (including absolute) for memory block queues and playback streams

2) Add support to synchronize multiple playback streams
3) add two tests for 1) and 2)
4) s/PA_ERROR/PA_ERR/
5) s/PA_ERROR_OK/PA_OK/
6) update simple API to deal properly with new peek/drop recording API
7) add beginnings of proper validity checking on API calls in client libs (needs to be extended)
8) report playback buffer overflows/underflows to the client
9) move client side recording mcalign stuff into the memblockq 
10) create typedefs for a bunch of API callback prototypes
11) simplify handling of HUP poll() events

Yes, i know, it's usually better to commit a lot of small patches instead of a
single big one. In this case however, this would have contradicted the other
rule: never commit broken or incomplete stuff.

*** This stuff needs a lot of additional testing! ***


git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@511 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Lennart Poettering 2006-02-20 04:05:16 +00:00
parent 0876b1ba82
commit 304449002c
38 changed files with 1983 additions and 796 deletions

View file

@ -214,7 +214,7 @@ static void send_bytes(struct userdata *u) {
return;
}
pa_pstream_send_memblock(u->pstream, u->channel, 0, &chunk);
pa_pstream_send_memblock(u->pstream, u->channel, 0, PA_SEEK_RELATIVE, &chunk);
pa_memblock_unref(chunk.memblock);
if (chunk.length > u->requested_bytes)
@ -442,7 +442,7 @@ static void pstream_packet_callback(pa_pstream *p, pa_packet *packet, void *user
}
#ifndef TUNNEL_SINK
static void pstream_memblock_callback(pa_pstream *p, uint32_t channel, uint32_t delta, const pa_memchunk *chunk, void *userdata) {
static void pstream_memblock_callback(pa_pstream *p, uint32_t channel, int64_t offset, pa_seek_mode_t seek, const pa_memchunk *chunk, void *userdata) {
struct userdata *u = userdata;
assert(p && chunk && u);