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1) Add flexible seeking support (including absolute) for memory block queues and playback streams
2) Add support to synchronize multiple playback streams 3) add two tests for 1) and 2) 4) s/PA_ERROR/PA_ERR/ 5) s/PA_ERROR_OK/PA_OK/ 6) update simple API to deal properly with new peek/drop recording API 7) add beginnings of proper validity checking on API calls in client libs (needs to be extended) 8) report playback buffer overflows/underflows to the client 9) move client side recording mcalign stuff into the memblockq 10) create typedefs for a bunch of API callback prototypes 11) simplify handling of HUP poll() events Yes, i know, it's usually better to commit a lot of small patches instead of a single big one. In this case however, this would have contradicted the other rule: never commit broken or incomplete stuff. *** This stuff needs a lot of additional testing! *** git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@511 fefdeb5f-60dc-0310-8127-8f9354f1896f
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38 changed files with 1983 additions and 796 deletions
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@ -214,7 +214,7 @@ static void send_bytes(struct userdata *u) {
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return;
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}
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pa_pstream_send_memblock(u->pstream, u->channel, 0, &chunk);
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pa_pstream_send_memblock(u->pstream, u->channel, 0, PA_SEEK_RELATIVE, &chunk);
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pa_memblock_unref(chunk.memblock);
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if (chunk.length > u->requested_bytes)
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@ -442,7 +442,7 @@ static void pstream_packet_callback(pa_pstream *p, pa_packet *packet, void *user
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}
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#ifndef TUNNEL_SINK
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static void pstream_memblock_callback(pa_pstream *p, uint32_t channel, uint32_t delta, const pa_memchunk *chunk, void *userdata) {
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static void pstream_memblock_callback(pa_pstream *p, uint32_t channel, int64_t offset, pa_seek_mode_t seek, const pa_memchunk *chunk, void *userdata) {
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struct userdata *u = userdata;
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assert(p && chunk && u);
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