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client: allow zero-copy writing to the stream
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3 changed files with 178 additions and 46 deletions
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@ -418,15 +418,71 @@ int pa_stream_connect_record(
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/** Disconnect a stream from a source/sink */
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int pa_stream_disconnect(pa_stream *s);
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/** Write some data to the server (for playback sinks), if free_cb is
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* non-NULL this routine is called when all data has been written out
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* and an internal reference to the specified data is kept, the data
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* is not copied. If NULL, the data is copied into an internal
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* buffer. The client my freely seek around in the output buffer. For
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/** Prepare writing data to the server (for playback streams). This
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* function may be used to optimize the number of memory copies when
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* doing playback ("zero-copy"). It is recommended to call this
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* function before each call to pa_stream_write(). Pass in the address
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* to a pointer and an address of the number of bytes you want to
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* write. On return the two values will contain a pointer where you
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* can place the data to write and the maximum number of bytes you can
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* write. On return *nbytes can be larger or have the same value as
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* you passed in. You need to be able to handle both cases. Accessing
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* memory beyond the returned *nbytes value is invalid. Acessing the
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* memory returned after the following pa_stream_write() or
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* pa_stream_cancel_write() is invalid. On invocation only *nbytes
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* needs to be initialized, on return both *data and *nbytes will be
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* valid. If you place (size_t) -1 in *nbytes on invocation the memory
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* size will be chosen automatically (which is recommended to
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* do). After placing your data in the memory area returned call
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* pa_stream_write() with data set to an address within this memory
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* area and an nbytes value that is smaller or equal to what was
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* returned by this function to actually execute the write. An
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* invocation of pa_stream_write() should follow "quickly" on
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* pa_stream_begin_write(). It is not recommended letting an unbounded
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* amount of time pass after calling pa_stream_begin_write() and
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* before calling pa_stream_write(). If you want to cancel a
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* previously called pa_stream_begin_write() without calling
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* pa_stream_write() use pa_stream_cancel_write() instead. Calling
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* pa_stream_begin_write() twice without calling pa_stream_write() or
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* pa_stream_cancel_write() in between will return exactly the same
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* pointer/nbytes values.\since 0.9.16 */
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int pa_stream_begin_write(
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pa_stream *p,
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void **data,
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size_t *nbytes);
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/** Reverses the effect of pa_stream_begin_write() dropping all data
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* that has already been placed in the memory area returned by
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* pa_stream_begin_write(). Only valid to call if
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* pa_stream_begin_write() was called before and neither
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* pa_stream_cancel_write() nor pa_stream_write() have been called
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* yet. Accessing the memory previously returned by
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* pa_stream_begin_write() after this call is invalid. Any further
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* explicit freeing of the memory area is not necessary. \since
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* 0.9.16 */
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int pa_stream_cancel_write(
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pa_stream *p);
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/** Write some data to the server (for playback streams), if free_cb
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* is non-NULL this routine is called when all data has been written
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* out and an internal reference to the specified data is kept, the
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* data is not copied. If NULL, the data is copied into an internal
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* buffer. The client may freely seek around in the output buffer. For
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* most applications passing 0 and PA_SEEK_RELATIVE as arguments for
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* offset and seek should be useful. Afte ther write call succeeded
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* the write index will be a the position after where this chunk of
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* data has been written to. */
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* data has been written to.
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*
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* As an optimization for avoiding needless memory copies you may call
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* pa_stream_begin_write() before this call and then place your audio
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* data directly in the memory area returned by that call. Then, pass
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* a pointer to that memory area to pa_stream_write(). After the
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* invocation of pa_stream_write() the memory area may no longer be
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* accessed. Any further explicit freeing of the memory area is not
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* necessary. It is OK to write the memory area returned by
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* pa_stream_begin_write() only partially with this call, skipping
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* bytes both at the end and at the beginning of the reserved memory
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* area.*/
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int pa_stream_write(
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pa_stream *p /**< The stream to use */,
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const void *data /**< The data to write */,
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@ -435,7 +491,7 @@ int pa_stream_write(
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int64_t offset, /**< Offset for seeking, must be 0 for upload streams */
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pa_seek_mode_t seek /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */);
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/** Read the next fragment from the buffer (for recording).
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/** Read the next fragment from the buffer (for recording streams).
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* data will point to the actual data and length will contain the size
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* of the data in bytes (which can be less than a complete framgnet).
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* Use pa_stream_drop() to actually remove the data from the
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