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* remove a lot of compiler warnings introduced by using some new GCC flags
* add typedefs for public structs and enums and drop the struct/enum prefixs from all uses where it makes sense git-svn-id: file:///home/lennart/svn/public/pulseaudio/trunk@447 fefdeb5f-60dc-0310-8127-8f9354f1896f
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200 changed files with 3582 additions and 3468 deletions
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@ -26,36 +26,36 @@
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#include "memchunk.h"
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#include "sink.h"
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struct pa_scache_entry {
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struct pa_core *core;
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typedef struct pa_scache_entry {
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pa_core *core;
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uint32_t index;
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char *name;
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uint32_t volume;
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struct pa_sample_spec sample_spec;
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struct pa_memchunk memchunk;
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pa_sample_spec sample_spec;
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pa_memchunk memchunk;
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char *filename;
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int lazy;
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time_t last_used_time;
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};
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} pa_scache_entry;
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int pa_scache_add_item(struct pa_core *c, const char *name, struct pa_sample_spec *ss, struct pa_memchunk *chunk, uint32_t *index);
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int pa_scache_add_file(struct pa_core *c, const char *name, const char *filename, uint32_t *index);
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int pa_scache_add_file_lazy(struct pa_core *c, const char *name, const char *filename, uint32_t *index);
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int pa_scache_add_item(pa_core *c, const char *name, pa_sample_spec *ss, pa_memchunk *chunk, uint32_t *idx);
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int pa_scache_add_file(pa_core *c, const char *name, const char *filename, uint32_t *idx);
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int pa_scache_add_file_lazy(pa_core *c, const char *name, const char *filename, uint32_t *idx);
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int pa_scache_add_directory_lazy(struct pa_core *c, const char *pathname);
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int pa_scache_add_directory_lazy(pa_core *c, const char *pathname);
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int pa_scache_remove_item(struct pa_core *c, const char *name);
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int pa_scache_play_item(struct pa_core *c, const char *name, struct pa_sink *sink, uint32_t volume);
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void pa_scache_free(struct pa_core *c);
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int pa_scache_remove_item(pa_core *c, const char *name);
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int pa_scache_play_item(pa_core *c, const char *name, pa_sink *sink, uint32_t volume);
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void pa_scache_free(pa_core *c);
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const char *pa_scache_get_name_by_id(struct pa_core *c, uint32_t id);
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uint32_t pa_scache_get_id_by_name(struct pa_core *c, const char *name);
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const char *pa_scache_get_name_by_id(pa_core *c, uint32_t id);
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uint32_t pa_scache_get_id_by_name(pa_core *c, const char *name);
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uint32_t pa_scache_total_size(struct pa_core *c);
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uint32_t pa_scache_total_size(pa_core *c);
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void pa_scache_unload_unused(struct pa_core *c);
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void pa_scache_unload_unused(pa_core *c);
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#endif
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