Esound latency should not include buffer length. This added an extra second

to esound already horrible latency calculations.


git-svn-id: file:///home/lennart/svn/public/pulseaudio/branches/ossman@383 fefdeb5f-60dc-0310-8127-8f9354f1896f
This commit is contained in:
Pierre Ossman 2006-01-05 18:59:24 +00:00
parent f0e8c65239
commit 14474ae452

View file

@ -426,7 +426,6 @@ static int esd_proto_get_latency(struct connection *c, esd_proto_t request, cons
latency = 0;
else {
double usec = pa_sink_get_latency(sink);
usec += PLAYBACK_BUFFER_SECONDS*1000000; /* A better estimation would be a good idea! */
latency = (int) ((usec*44100)/1000000);
}