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	augment-properties: support XDG_DATA_DIRS when find desktop files
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					 1 changed files with 54 additions and 26 deletions
				
			
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					@ -131,8 +131,44 @@ static int catch_all(pa_config_parser_state *state) {
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    return 0;
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					    return 0;
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}
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					}
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					static char * find_desktop_file_in_dir(struct rule *r, const char *desktop_file_dir, struct stat *st) {
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					    char *fn = NULL;
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					    pa_assert(st);
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					    fn = pa_sprintf_malloc("%s" PA_PATH_SEP "%s.desktop", desktop_file_dir, r->process_name);
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					    if (stat(fn, st) == 0) {
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					        return fn;
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					    } else {
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					#ifdef DT_DIR
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					        DIR *desktopfiles_dir;
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					        struct dirent *dir;
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					        /* Let's try a more aggressive search, but only one level */
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					        if ((desktopfiles_dir = opendir(desktop_file_dir))) {
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					            while ((dir = readdir(desktopfiles_dir))) {
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					                if (dir->d_type != DT_DIR
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					                    || pa_streq(dir->d_name, ".")
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					                    || pa_streq(dir->d_name, ".."))
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					                    continue;
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					                pa_xfree(fn);
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					                fn = pa_sprintf_malloc("%s" PA_PATH_SEP "%s" PA_PATH_SEP "%s.desktop", desktop_file_dir, dir->d_name, r->process_name);
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					                if (stat(fn, st) == 0) {
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					                    closedir(desktopfiles_dir);
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					                    return fn;
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					                }
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					            }
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					            closedir(desktopfiles_dir);
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					        }
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					#endif
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					    }
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					    return NULL;
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					}
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static void update_rule(struct rule *r) {
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					static void update_rule(struct rule *r) {
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    char *fn;
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					    char *fn = NULL;
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    struct stat st;
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					    struct stat st;
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    static pa_config_item table[] = {
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					    static pa_config_item table[] = {
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        { "Name", pa_config_parse_string,              NULL, "Desktop Entry" },
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					        { "Name", pa_config_parse_string,              NULL, "Desktop Entry" },
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					@ -143,41 +179,33 @@ static void update_rule(struct rule *r) {
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        { NULL,  catch_all, NULL, NULL },
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					        { NULL,  catch_all, NULL, NULL },
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        { NULL, NULL, NULL, NULL },
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					        { NULL, NULL, NULL, NULL },
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    };
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					    };
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    bool found = false;
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					    const char *state = NULL;
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					    const char *xdg_data_dirs = NULL;
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					    char *data_dir = NULL;
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					    char *desktop_file_dir = NULL;
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    pa_assert(r);
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					    pa_assert(r);
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    fn = pa_sprintf_malloc(DESKTOPFILEDIR PA_PATH_SEP "%s.desktop", r->process_name);
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    if (stat(fn, &st) == 0)
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					    if ((xdg_data_dirs = getenv("XDG_DATA_DIRS"))) {
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        found = true;
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					        while ((data_dir = pa_split(xdg_data_dirs, ":", &state))) {
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    else {
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					            desktop_file_dir = pa_sprintf_malloc("%s" PA_PATH_SEP "applications", data_dir);
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#ifdef DT_DIR
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        DIR *desktopfiles_dir;
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        struct dirent *dir;
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        /* Let's try a more aggressive search, but only one level */
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					            pa_xfree(fn);
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        if ((desktopfiles_dir = opendir(DESKTOPFILEDIR))) {
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					            fn = find_desktop_file_in_dir(r, desktop_file_dir, &st);
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            while ((dir = readdir(desktopfiles_dir))) {
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                if (dir->d_type != DT_DIR
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                    || pa_streq(dir->d_name, ".")
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                    || pa_streq(dir->d_name, ".."))
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                    continue;
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                pa_xfree(fn);
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					            pa_xfree(desktop_file_dir);
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                fn = pa_sprintf_malloc(DESKTOPFILEDIR PA_PATH_SEP "%s" PA_PATH_SEP "%s.desktop", dir->d_name, r->process_name);
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					            pa_xfree(data_dir);
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                if (stat(fn, &st) == 0) {
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					            if (fn) {
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                    found = true;
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					                break;
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                    break;
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                }
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            }
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					            }
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            closedir(desktopfiles_dir);
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        }
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					        }
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#endif
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					    } else {
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					        fn = find_desktop_file_in_dir(r, DESKTOPFILEDIR, &st);
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    }
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					    }
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    if (!found) {
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					    if (!fn) {
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        r->good = false;
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					        r->good = false;
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        pa_xfree(fn);
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        return;
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					        return;
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    }
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					    }
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