2020-12-25 11:10:30 -05:00
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# Contribution Guidelines
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## A note for contributors
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Thank you for your contribution!
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Please make sure you tick the box labelled `Allow commits from members who can
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merge to the target branch`. This allows us to make minor edits ourselves, and
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then automatically rebase and merge your changes.
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PulseAudio is currently maintained by three volunteer developers in their free
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time (probably amounting to less than one full time developer), which is not
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really enough, given the project size and scope. For this reason bug reports
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and patch submissions are sometimes handled very slowly.
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For non-trivial patches, we meet biweekly on IRC to discuss and prioritise
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outstanding MRs. If you haven't heard from us a few days after you create the
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MR, please take a look at [the patch status
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page](https://www.freedesktop.org/wiki/Software/PulseAudio/PatchStatus/).
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If you don't see your MR in that list either, please don't hesitate to drop a
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comment pinging us, and we'll try to at least respond and make sure your
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request is tracked on that list.
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## Coding Style
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Please take a look at the [coding style
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documentation](https://www.freedesktop.org/wiki/Software/PulseAudio/Documentation/Developer/CodingStyle/)
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on our wiki.
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2021-07-30 06:35:54 +00:00
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## Commit messages
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2020-12-25 11:10:30 -05:00
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We follow the standard git commit message format of a summary on the first line
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(<=50 characterss for preference, <=72 characters otherwise), followed by a new
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line, followed by a detailed commit message. An additional line at the end may
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link to an issue being fixed by this MR.
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The first line is usually a short description of "what" your commit does, and
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the rest of the message describes the "why", along with any additional
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information that readers might need to understand the rationale for the change.
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If in doubt, more verbose is better than less.
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If you need to describe the "how" of the commit, that is usually best
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documented along with the code itself.
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Commit messages are prefixed with the subsystem being affected. Your best bet
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to figure out what is appropriate is to look at previous commit messages. An
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example:
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```
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sink: Reduce chat sink priority
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Some gaming sound cards have custom profiles with analog-game and
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analog-chat mappings that exist simultaneously. The game sink should
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have higher priority than the chat sink, but currently there's no way to
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affect the sink priorities from the profile-set configuration (the
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mapping priority is not propagated to the sink priority).
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I first thought about adding the mapping priority to the sink priority,
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but that could mess up the prioritization system in
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pa_device_init_priority(). I ended up checking for the intended roles
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property to reduce the chat sink priority. I also reduced the iec958
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priority so that the chat and iec958 sinks don't end up with the same
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priority.
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Fixes: https://gitlab.freedesktop.org/pulseaudio/pulseaudio/issues/818
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```
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