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								#ifndef foopulseasyncmsgqhfoo
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								#define foopulseasyncmsgqhfoo
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								/* $Id$ */
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								/***
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								  This file is part of PulseAudio.
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								  Copyright 2004-2006 Lennart Poettering
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								  PulseAudio is free software; you can redistribute it and/or modify
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								  it under the terms of the GNU Lesser General Public License as
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								  published by the Free Software Foundation; either version 2.1 of the
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								  License, or (at your option) any later version.
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								  PulseAudio is distributed in the hope that it will be useful, but
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								  WITHOUT ANY WARRANTY; without even the implied warranty of
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								  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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								  Lesser General Public License for more details.
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								  You should have received a copy of the GNU Lesser General Public
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								  License along with PulseAudio; if not, write to the Free Software
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								  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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								  USA.
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								***/
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								#include <sys/types.h>
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								#include <pulsecore/asyncq.h>
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								#include <pulsecore/memchunk.h>
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								#include <pulsecore/msgobject.h>
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								/* A simple asynchronous message queue, based on pa_asyncq. In
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								 * contrast to pa_asyncq this one is multiple-writer safe, though
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								 * still not multiple-reader safe. This queue is intended to be used
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								 * for controlling real-time threads from normal-priority
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								 * threads. Multiple-writer-safety is accomplished by using a mutex on
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								 * the writer side. This queue is thus not useful for communication
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								 * between several real-time threads.
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								 *
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								 * The queue takes messages consisting of:
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								 *    "Object" for which this messages is intended (may be NULL)
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								 *    A numeric message code
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								 *    Arbitrary userdata pointer (may be NULL)
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								 *    A memchunk (may be NULL)
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								 *
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								 * There are two functions for submitting messages: _post and
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								 * _send. The former just enqueues the message asynchronously, the
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								 * latter waits for completion, synchronously. */
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								enum {
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								    PA_MESSAGE_SHUTDOWN = -1/* A generic message to inform the handler of this queue to quit */
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								};
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								typedef struct pa_asyncmsgq pa_asyncmsgq;
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								pa_asyncmsgq* pa_asyncmsgq_new(unsigned size);
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								pa_asyncmsgq* pa_asyncmsgq_ref(pa_asyncmsgq *q);
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								void pa_asyncmsgq_unref(pa_asyncmsgq* q);
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								void pa_asyncmsgq_post(pa_asyncmsgq *q, pa_msgobject *object, int code, const void *userdata, int64_t offset, const pa_memchunk *memchunk, pa_free_cb_t userdata_free_cb);
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								int pa_asyncmsgq_send(pa_asyncmsgq *q, pa_msgobject *object, int code, const void *userdata, int64_t offset, const pa_memchunk *memchunk);
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								int pa_asyncmsgq_get(pa_asyncmsgq *q, pa_msgobject **object, int *code, void **userdata, int64_t *offset, pa_memchunk *memchunk, pa_bool_t wait);
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								int pa_asyncmsgq_dispatch(pa_msgobject *object, int code, void *userdata, int64_t offset, pa_memchunk *memchunk);
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								void pa_asyncmsgq_done(pa_asyncmsgq *q, int ret);
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								int pa_asyncmsgq_wait_for(pa_asyncmsgq *a, int code);
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								int pa_asyncmsgq_process_one(pa_asyncmsgq *a);
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								/* For the reading side */
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								int pa_asyncmsgq_read_fd(pa_asyncmsgq *q);
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								int pa_asyncmsgq_read_before_poll(pa_asyncmsgq *a);
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								void pa_asyncmsgq_read_after_poll(pa_asyncmsgq *a);
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								/* For the write side */
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								int pa_asyncmsgq_write_fd(pa_asyncmsgq *q);
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								void pa_asyncmsgq_write_before_poll(pa_asyncmsgq *a);
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								void pa_asyncmsgq_write_after_poll(pa_asyncmsgq *a);
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								#endif
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