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99 lines
3 KiB
C
99 lines
3 KiB
C
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#ifndef foopulsecoreaupdatehfoo
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#define foopulsecoreaupdatehfoo
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/***
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This file is part of PulseAudio.
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Copyright 2009 Lennart Poettering
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PulseAudio is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation; either version 2.1 of the
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License, or (at your option) any later version.
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PulseAudio is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with PulseAudio; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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USA.
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***/
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typedef struct pa_aupdate pa_aupdate;
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pa_aupdate *pa_aupdate_new(void);
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void pa_aupdate_free(pa_aupdate *a);
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/* Will return 0, or 1, depending on which copy of the data the caller
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* should look at */
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unsigned pa_aupdate_read_begin(pa_aupdate *a);
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void pa_aupdate_read_end(pa_aupdate *a);
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/* Will return 0, or 1, depending which copy of the data the caller
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* should modify */
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unsigned pa_aupdate_write_begin(pa_aupdate *a);
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void pa_aupdate_write_end(pa_aupdate *a);
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/* Will return 0, or 1, depending which copy of the data the caller
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* should modify. Each time called this will return the opposite of
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* the previous pa_aupdate_write_begin()/pa_aupdate_write_swap()
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* call. Should only be called between pa_aupdate_write_begin() and
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* pa_aupdate_write_end() */
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unsigned pa_aupdate_write_swap(pa_aupdate *a);
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/*
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* This infrastructure allows lock-free updates of arbitrary data
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* structures in an rcu'ish way: two copies of the data structure
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* should be exisiting. One side ('the reader') has read access to one
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* of the two data structure at a time. It does not have to lock it,
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* however it needs to signal that it is using it/stopped using
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* it. The other side ('the writer') modifes the second data structure,
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* and then atomically swaps the two data structures, followed by a
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* modification of the other one.
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*
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* This is intended to be used for cases where the reader side needs
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* to be fast while the writer side can be slow.
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*
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* The reader side is signal handler safe.
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*
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* The writer side lock is not recursive. The reader side is.
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*
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* There may be multiple readers and multiple writers at the same
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* time.
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*
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* Usage is like this:
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*
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* static struct foo bar[2];
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* static pa_aupdate *a;
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*
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* reader() {
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* unsigned j;
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*
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* j = pa_update_read_begin(a);
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*
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* ... read the data structure bar[j] ...
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*
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* pa_update_read_end(a);
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* }
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*
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* writer() {
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* unsigned j;
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*
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* j = pa_update_write_begin(a);
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*
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* ... update the data structure bar[j] ...
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*
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* j = pa_update_write_swap(a);
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*
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* ... update the data structure bar[j], the same way as above ...
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*
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* pa_update_write_end(a)
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* }
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*
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*/
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#endif
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