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								#ifndef foothreadmainloophfoo
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								#define foothreadmainloophfoo
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								/* $Id$ */
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								/***
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								  This file is part of polypaudio.
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								  polypaudio is free software; you can redistribute it and/or modify
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								  it under the terms of the GNU Lesser General Public License as published
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								  by the Free Software Foundation; either version 2 of the License,
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								  or (at your option) any later version.
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								  polypaudio is distributed in the hope that it will be useful, but
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								  WITHOUT ANY WARRANTY; without even the implied warranty of
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								  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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								  General Public License for more details.
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								  You should have received a copy of the GNU Lesser General Public License
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								  along with polypaudio; if not, write to the Free Software
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								  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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								  USA.
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								***/
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								#include <polyp/mainloop-api.h>
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								#include <polyp/cdecl.h>
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								PA_C_DECL_BEGIN
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								/** \file
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								 * 
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								 * A thread based event loop implementation based on pa_mainloop. The
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								 * event loop is run in a helper thread in the background. A few
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								 * synchronization primitives are available to access the objects
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								 * attached to the event loop safely. */
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								/** An opaque threaded main loop object */
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								typedef struct pa_threaded_mainloop pa_threaded_mainloop;
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								/** Allocate a new threaded main loop object. You have to call
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								 * pa_threaded_mainloop_start() before the event loop thread starts
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								 * running. */
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								pa_threaded_mainloop *pa_threaded_mainloop_new(void);
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								/** Free a threaded main loop object. If the event loop thread is
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								 * still running, it is terminated using pa_threaded_mainloop_stop()
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								 * first. */
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								void pa_threaded_mainloop_free(pa_threaded_mainloop* m);
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								/** Start the event loop thread. */
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								int pa_threaded_mainloop_start(pa_threaded_mainloop *m);
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								/** Terminate the event loop thread cleanly. Make sure to unlock the
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								 * mainloop object before calling this function. */
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								void pa_threaded_mainloop_stop(pa_threaded_mainloop *m);
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								/** Lock the event loop object, effectively blocking the event loop
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								 * thread from processing events. You can use this to enforce
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								 * exclusive access to all objects attached to the event loop. This
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								 * lock is recursive. This function may not be called inside the event
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								 * loop thread. Events that are dispatched from the event loop thread
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								 * are executed with this lock held. */
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								void pa_threaded_mainloop_lock(pa_threaded_mainloop *m);
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								/** Unlock the event loop object, inverse of pa_threaded_mainloop_lock() */
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								void pa_threaded_mainloop_unlock(pa_threaded_mainloop *m);
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								/** Wait for an event to be signalled by the event loop thread. You
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								 * can use this to pass data from the event loop thread to the main
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								 * thread in synchronized fashion. This function may not be called
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								 * inside the event loop thread. Prior to this call the event loop
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								 * object needs to be locked using pa_threaded_mainloop_lock(). While
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								 * waiting the lock will be released, immediately before returning it
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								 * will be acquired again. */
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								void pa_threaded_mainloop_wait(pa_threaded_mainloop *m);
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								/** Signal all threads waiting for a signalling event in
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								 * pa_threaded_mainloop_wait(). If wait_for_release is non-zero, do
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								 * not return before the signal was accepted by a
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								 * pa_threaded_mainloop_accept() call. While waiting for that condition
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								 * the event loop object is unlocked. */
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								void pa_threaded_mainloop_signal(pa_threaded_mainloop *m, int wait_for_accept);
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								/** Accept a signal from the event thread issued with
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								 * pa_threaded_mainloop_signal(). This call should only be used in
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								 * conjunction with pa_threaded_mainloop_signal() with a non-zero
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								 * wait_for_accept value.  */
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								void pa_threaded_mainloop_accept(pa_threaded_mainloop *m);
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								/** Return the return value as specified with the main loop's quit() routine. */
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								int pa_threaded_mainloop_get_retval(pa_threaded_mainloop *m);
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								/** Return the abstract main loop abstraction layer vtable for this main loop. */
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								pa_mainloop_api* pa_threaded_mainloop_get_api(pa_threaded_mainloop*m);
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								PA_C_DECL_END
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								#endif
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