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								#ifndef foopulseaudiohfoo
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								#define foopulseaudiohfoo
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								/***
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								  This file is part of PulseAudio.
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								  Copyright 2004-2006 Lennart Poettering
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								  Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
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								  PulseAudio is free software; you can redistribute it and/or modify
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								  it under the terms of the GNU Lesser General Public License as
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								  published by the Free Software Foundation; either version 2.1 of the
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								  License, or (at your option) any later version.
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								  PulseAudio is distributed in the hope that it will be useful, but
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								  WITHOUT ANY WARRANTY; without even the implied warranty of
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								  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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								  Lesser General Public License for more details.
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								  You should have received a copy of the GNU Lesser General Public
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								  License along with PulseAudio; if not, write to the Free Software
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								  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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								  USA.
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								***/
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								#include <pulse/mainloop-api.h>
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								#include <pulse/sample.h>
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								#include <pulse/def.h>
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								#include <pulse/context.h>
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								#include <pulse/stream.h>
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								#include <pulse/introspect.h>
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								#include <pulse/subscribe.h>
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								#include <pulse/scache.h>
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								#include <pulse/version.h>
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								#include <pulse/error.h>
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								#include <pulse/operation.h>
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								#include <pulse/channelmap.h>
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								#include <pulse/volume.h>
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								#include <pulse/xmalloc.h>
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								#include <pulse/utf8.h>
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								#include <pulse/thread-mainloop.h>
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								#include <pulse/mainloop.h>
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								#include <pulse/mainloop-signal.h>
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								#include <pulse/util.h>
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								#include <pulse/timeval.h>
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								#include <pulse/proplist.h>
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								/** \file
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								 * Include all libpulse header files at once. The following
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								 * files are included: \ref mainloop-api.h, \ref sample.h, \ref def.h,
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								 * \ref context.h, \ref stream.h, \ref introspect.h, \ref subscribe.h,
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								 * \ref scache.h, \ref version.h, \ref error.h, \ref channelmap.h,
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								 * \ref operation.h,\ref volume.h, \ref xmalloc.h, \ref utf8.h, \ref
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								 * thread-mainloop.h, \ref mainloop.h, \ref util.h, \ref proplist.h, \ref timeval.h and
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								 * \ref mainloop-signal.h at once */
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								/** \mainpage
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								 *
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								 * \section intro_sec Introduction
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								 *
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								 * This document describes the client API for the PulseAudio sound
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								 * server. The API comes in two flavours to accomodate different styles
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								 * of applications and different needs in complexity:
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								 *
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								 * \li The complete but somewhat complicated to use asynchronous API
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								 * \li The simplified, easy to use, but limited synchronous API
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								 *
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								 * All strings in PulseAudio are in the UTF-8 encoding, regardless of current
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								 * locale. Some functions will filter invalid sequences from the string, some
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								 * will simply fail. To ensure reliable behaviour, make sure everything you
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								 * pass to the API is already in UTF-8.
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								 * \section simple_sec Simple API
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								 *
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								 * Use this if you develop your program in synchronous style and just
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								 * need a way to play or record data on the sound server. See
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								 * \subpage simple for more details.
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								 *
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								 * \section async_sec Asynchronous API
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								 *
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								 * Use this if you develop your programs in asynchronous, event loop
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								 * based style or if you want to use the advanced features of the
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								 * PulseAudio API. A guide can be found in \subpage async.
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								 *
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								 * By using the built-in threaded main loop, it is possible to acheive a
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								 * pseudo-synchronous API, which can be useful in synchronous applications
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								 * where the simple API is insufficient. See the \ref async page for
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								 * details.
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								 *
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								 * \section thread_sec Threads
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								 *
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								 * The PulseAudio client libraries are not designed to be directly
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								 * thread-safe. They are however designed to be reentrant and
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								 * threads-aware.
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								 *
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								 * To use the libraries in a threaded environment, you must assure that
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								 * all objects are only used in one thread at a time. Normally, this means
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								 * that all objects belonging to a single context must be accessed from the
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								 * same thread.
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								 *
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								 * The included main loop implementation is also not thread safe. Take care
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								 * to make sure event objects are not manipulated when any other code is
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								 * using the main loop.
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								 *
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								 * \section pkgconfig pkg-config
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								 *
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								 * The PulseAudio libraries provide pkg-config snippets for the different
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								 * modules:
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								 *
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								 * \li libpulse - The asynchronous API and the internal main loop implementation.
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								 * \li libpulse-mainloop-glib - GLIB 2.x main loop bindings.
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								 * \li libpulse-simple - The simple PulseAudio API.
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								 */
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								#endif
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