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Move send and dispatch functions to the implementation. This makes it possible to place an access check before sending and dispatching. Add module-access that allows to bind and notify on globals owned by the client.
68 lines
2 KiB
C
68 lines
2 KiB
C
/* Pinos
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* Copyright (C) 2015 Wim Taymans <wim.taymans@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __PINOS_ACCESS_H__
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#define __PINOS_ACCESS_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define PINOS_ACCESS_URI "http://pinos.org/ns/access"
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#define PINOS_ACCESS_PREFIX PINOS_ACCESS_URI "#"
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#include <pinos/client/sig.h>
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typedef struct _PinosAccess PinosAccess;
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#include <pinos/server/client.h>
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#include <pinos/server/resource.h>
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typedef struct {
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SpaResult res;
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PinosClient *client;
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PinosResource *resource;
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uint32_t opcode;
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void *message;
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bool flush;
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} PinosAccessData;
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typedef SpaResult (*PinosAccessFunc) (PinosAccessData *data);
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/**
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* PinosAccess:
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*
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* Pinos Access support struct.
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*/
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struct _PinosAccess {
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PINOS_SIGNAL (check_send, (PinosListener *listener,
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PinosAccessFunc func,
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PinosAccessData *data));
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PINOS_SIGNAL (check_dispatch, (PinosListener *listener,
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PinosAccessFunc func,
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PinosAccessData *data));
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};
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void pinos_access_init (PinosAccess *access);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __PINOS_ACCESS_H__ */
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